Rev |
Age |
Author |
Path |
Log message |
Diff |
356 |
4445d 13h |
loomsday |
/highres/ |
polymost #317, #318 revised |
|
355 |
4445d 15h |
loomsday |
/highres/textures/ |
polymost version of #0328 |
|
354 |
4445d 15h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4445d 16h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4453d 12h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4458d 10h |
spiker |
/ |
|
|
350 |
4459d 1h |
spiker |
/ |
|
|
349 |
4459d 1h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4459d 4h |
spiker |
/ |
|
|
347 |
4459d 7h |
loomsday |
/polymost/ |
|
|
346 |
4460d 7h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4460d 8h |
loomsday |
/ |
|
|
344 |
4462d 3h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4462d 11h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4475d 10h |
spiker |
/highres/sprites/ |
|
|
341 |
4475d 13h |
spiker |
/highres/sprites/ |
|
|
340 |
4476d 20h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4477d 11h |
spiker |
/highres/sprites/ |
|
|
338 |
4477d 12h |
spiker |
/highres/sprites/ |
|
|
337 |
4477d 14h |
spiker |
/highres/sprites/ |
|
|
336 |
4477d 15h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4490d 6h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4490d 15h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4491d 5h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4491d 6h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4491d 12h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4493d 0h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4493d 5h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4496d 8h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4497d 11h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4497d 12h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4497d 13h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4498d 1h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4498d 6h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4498d 7h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4498d 13h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4501d 1h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4501d 1h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4503d 4h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4503d 8h |
leod |
/highres/textures/ |
Polymost grass #2 |
|