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Rev Age Author Path Log message Diff
355 4528d 17h loomsday /highres/textures/ polymost version of #0328  
354 4528d 17h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4528d 18h loomsday /highres/textures/ polymost texture update  
352 4536d 14h loomsday /highres/ #0159 polymost  
351 4541d 12h spiker /  
350 4542d 3h spiker /  
349 4542d 4h spiker /polymost/screen/ Brought back the old structure  
348 4542d 6h spiker /  
347 4542d 9h loomsday /polymost/  
346 4543d 9h loomsday /polymost/textures/ polymost texture revised  
345 4543d 10h loomsday /  
344 4545d 6h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4545d 13h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4558d 12h spiker /highres/sprites/  
341 4558d 15h spiker /highres/sprites/  
340 4559d 22h spiker /highres/sprites/ Shotgun tweaks  
339 4560d 13h spiker /highres/sprites/  
338 4560d 14h spiker /highres/sprites/  
337 4560d 16h spiker /highres/sprites/  
336 4560d 17h spiker /highres/sprites/ shotgun  
335 4573d 8h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4573d 18h leod /highres/sprites/ revert r329 pistol clip definition  
333 4574d 7h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4574d 8h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4574d 15h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4576d 2h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4576d 7h spiker /highres/sprites/ more tweaks  
328 4579d 10h spiker /highres/ 4288 + shrinker projectile color match  
327 4580d 13h spiker /highres/sprites/ Trooper optimization  
326 4580d 15h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4580d 15h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4581d 3h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4581d 8h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4581d 9h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4581d 15h spiker /highres/sprites/ more pistol and hands fixes  
320 4584d 3h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4584d 4h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4586d 6h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4586d 10h leod /highres/textures/ Polymost grass #2  
316 4586d 10h leod /highres/ Polymost grass #1