Rev |
Age |
Author |
Path |
Log message |
Diff |
351 |
4463d 4h |
spiker |
/ |
|
|
350 |
4463d 19h |
spiker |
/ |
|
|
349 |
4463d 20h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4463d 22h |
spiker |
/ |
|
|
347 |
4464d 1h |
loomsday |
/polymost/ |
|
|
346 |
4465d 2h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4465d 2h |
loomsday |
/ |
|
|
344 |
4466d 22h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4467d 5h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4480d 4h |
spiker |
/highres/sprites/ |
|
|
341 |
4480d 8h |
spiker |
/highres/sprites/ |
|
|
340 |
4481d 14h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4482d 5h |
spiker |
/highres/sprites/ |
|
|
338 |
4482d 6h |
spiker |
/highres/sprites/ |
|
|
337 |
4482d 8h |
spiker |
/highres/sprites/ |
|
|
336 |
4482d 9h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4495d 0h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4495d 10h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4495d 23h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4496d 0h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4496d 7h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4497d 18h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4497d 23h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4501d 3h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4502d 5h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4502d 7h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4502d 8h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4502d 19h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4503d 0h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4503d 1h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4503d 7h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4505d 20h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4505d 20h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4507d 22h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4508d 2h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4508d 2h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4508d 20h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4509d 0h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4509d 1h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4509d 20h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|