Rev |
Age |
Author |
Path |
Log message |
Diff |
338 |
4479d 3h |
spiker |
/highres/sprites/ |
|
|
337 |
4479d 5h |
spiker |
/highres/sprites/ |
|
|
336 |
4479d 6h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4491d 21h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4492d 7h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4492d 20h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4492d 21h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4493d 4h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4494d 15h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4494d 21h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4498d 0h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4499d 2h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4499d 4h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4499d 5h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4499d 16h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4499d 21h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4499d 22h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4500d 4h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4502d 17h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4502d 17h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4504d 19h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4504d 23h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4504d 23h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4505d 17h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4505d 21h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4505d 22h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4506d 17h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4508d 1h |
leod |
/highres/ |
Fix brace |
|
310 |
4508d 2h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4510d 17h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4510d 18h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4510d 23h |
leod |
/highres/ |
fix 724_d |
|
306 |
4511d 5h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4511d 17h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4511d 18h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4511d 19h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4512d 4h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4512d 4h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4512d 5h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4512d 14h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|