Rev |
Age |
Author |
Path |
Log message |
Diff |
355 |
4447d 1h |
loomsday |
/highres/textures/ |
polymost version of #0328 |
|
354 |
4447d 1h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4447d 3h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4454d 22h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4459d 20h |
spiker |
/ |
|
|
350 |
4460d 11h |
spiker |
/ |
|
|
349 |
4460d 12h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4460d 14h |
spiker |
/ |
|
|
347 |
4460d 18h |
loomsday |
/polymost/ |
|
|
346 |
4461d 18h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4461d 18h |
loomsday |
/ |
|
|
344 |
4463d 14h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4463d 21h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4476d 20h |
spiker |
/highres/sprites/ |
|
|
341 |
4477d 0h |
spiker |
/highres/sprites/ |
|
|
340 |
4478d 6h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4478d 22h |
spiker |
/highres/sprites/ |
|
|
338 |
4478d 22h |
spiker |
/highres/sprites/ |
|
|
337 |
4479d 1h |
spiker |
/highres/sprites/ |
|
|
336 |
4479d 2h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4491d 16h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4492d 2h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4492d 15h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4492d 17h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4492d 23h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4494d 11h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4494d 16h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4497d 19h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4498d 21h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4498d 23h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4499d 0h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4499d 12h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4499d 16h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4499d 17h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4499d 23h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4502d 12h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4502d 12h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4504d 14h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4504d 18h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4504d 18h |
leod |
/highres/ |
Polymost grass #1 |
|