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Rev Age Author Path Log message Diff
355 4447d 1h loomsday /highres/textures/ polymost version of #0328  
354 4447d 1h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4447d 3h loomsday /highres/textures/ polymost texture update  
352 4454d 22h loomsday /highres/ #0159 polymost  
351 4459d 20h spiker /  
350 4460d 11h spiker /  
349 4460d 12h spiker /polymost/screen/ Brought back the old structure  
348 4460d 14h spiker /  
347 4460d 18h loomsday /polymost/  
346 4461d 18h loomsday /polymost/textures/ polymost texture revised  
345 4461d 18h loomsday /  
344 4463d 14h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4463d 21h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4476d 20h spiker /highres/sprites/  
341 4477d 0h spiker /highres/sprites/  
340 4478d 6h spiker /highres/sprites/ Shotgun tweaks  
339 4478d 22h spiker /highres/sprites/  
338 4478d 22h spiker /highres/sprites/  
337 4479d 1h spiker /highres/sprites/  
336 4479d 2h spiker /highres/sprites/ shotgun  
335 4491d 16h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4492d 2h leod /highres/sprites/ revert r329 pistol clip definition  
333 4492d 15h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4492d 17h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4492d 23h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4494d 11h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4494d 16h spiker /highres/sprites/ more tweaks  
328 4497d 19h spiker /highres/ 4288 + shrinker projectile color match  
327 4498d 21h spiker /highres/sprites/ Trooper optimization  
326 4498d 23h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4499d 0h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4499d 12h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4499d 16h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4499d 17h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4499d 23h spiker /highres/sprites/ more pistol and hands fixes  
320 4502d 12h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4502d 12h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4504d 14h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4504d 18h leod /highres/textures/ Polymost grass #2  
316 4504d 18h leod /highres/ Polymost grass #1