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Rev Age Author Path Log message Diff
356 4447d 13h loomsday /highres/ polymost #317, #318 revised  
355 4447d 16h loomsday /highres/textures/ polymost version of #0328  
354 4447d 16h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4447d 17h loomsday /highres/textures/ polymost texture update  
352 4455d 12h loomsday /highres/ #0159 polymost  
351 4460d 10h spiker /  
350 4461d 1h spiker /  
349 4461d 2h spiker /polymost/screen/ Brought back the old structure  
348 4461d 4h spiker /  
347 4461d 8h loomsday /polymost/  
346 4462d 8h loomsday /polymost/textures/ polymost texture revised  
345 4462d 8h loomsday /  
344 4464d 4h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4464d 11h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4477d 10h spiker /highres/sprites/  
341 4477d 14h spiker /highres/sprites/  
340 4478d 20h spiker /highres/sprites/ Shotgun tweaks  
339 4479d 12h spiker /highres/sprites/  
338 4479d 12h spiker /highres/sprites/  
337 4479d 15h spiker /highres/sprites/  
336 4479d 16h spiker /highres/sprites/ shotgun  
335 4492d 6h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4492d 16h leod /highres/sprites/ revert r329 pistol clip definition  
333 4493d 5h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4493d 7h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4493d 13h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4495d 1h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4495d 6h spiker /highres/sprites/ more tweaks  
328 4498d 9h spiker /highres/ 4288 + shrinker projectile color match  
327 4499d 11h spiker /highres/sprites/ Trooper optimization  
326 4499d 13h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4499d 14h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4500d 2h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4500d 6h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4500d 7h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4500d 13h spiker /highres/sprites/ more pistol and hands fixes  
320 4503d 2h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4503d 2h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4505d 4h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4505d 8h leod /highres/textures/ Polymost grass #2