Rev |
Age |
Author |
Path |
Log message |
Diff |
340 |
4515d 20h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4516d 11h |
spiker |
/highres/sprites/ |
|
|
338 |
4516d 12h |
spiker |
/highres/sprites/ |
|
|
337 |
4516d 14h |
spiker |
/highres/sprites/ |
|
|
336 |
4516d 15h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4529d 6h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4529d 16h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4530d 5h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4530d 6h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4530d 13h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4532d 0h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4532d 5h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4535d 8h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4536d 11h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4536d 12h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4536d 13h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4537d 1h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4537d 6h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4537d 7h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4537d 13h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4540d 1h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4540d 2h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4542d 4h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4542d 8h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4542d 8h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4543d 2h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4543d 6h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4543d 7h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4544d 1h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4545d 10h |
leod |
/highres/ |
Fix brace |
|
310 |
4545d 11h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4548d 1h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4548d 3h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4548d 8h |
leod |
/highres/ |
fix 724_d |
|
306 |
4548d 14h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4549d 2h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4549d 3h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4549d 4h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4549d 13h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4549d 13h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|