Rev |
Age |
Author |
Path |
Log message |
Diff |
343 |
4501d 7h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4514d 6h |
spiker |
/highres/sprites/ |
|
|
341 |
4514d 9h |
spiker |
/highres/sprites/ |
|
|
340 |
4515d 15h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4516d 7h |
spiker |
/highres/sprites/ |
|
|
338 |
4516d 7h |
spiker |
/highres/sprites/ |
|
|
337 |
4516d 10h |
spiker |
/highres/sprites/ |
|
|
336 |
4516d 11h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4529d 1h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4529d 11h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4530d 1h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4530d 2h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4530d 8h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4531d 20h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4532d 1h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4535d 4h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4536d 6h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4536d 8h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4536d 9h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4536d 21h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4537d 1h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4537d 3h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4537d 9h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4539d 21h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4539d 21h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4541d 23h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4542d 3h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4542d 4h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4542d 22h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4543d 2h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4543d 2h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4543d 21h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4545d 5h |
leod |
/highres/ |
Fix brace |
|
310 |
4545d 7h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4547d 21h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4547d 22h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4548d 3h |
leod |
/highres/ |
fix 724_d |
|
306 |
4548d 9h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4548d 22h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4548d 23h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|