Rev |
Age |
Author |
Path |
Log message |
Diff |
350 |
4496d 20h |
spiker |
/ |
|
|
349 |
4496d 21h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4496d 23h |
spiker |
/ |
|
|
347 |
4497d 2h |
loomsday |
/polymost/ |
|
|
346 |
4498d 3h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4498d 3h |
loomsday |
/ |
|
|
344 |
4499d 23h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4500d 6h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4513d 5h |
spiker |
/highres/sprites/ |
|
|
341 |
4513d 9h |
spiker |
/highres/sprites/ |
|
|
340 |
4514d 15h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4515d 6h |
spiker |
/highres/sprites/ |
|
|
338 |
4515d 7h |
spiker |
/highres/sprites/ |
|
|
337 |
4515d 9h |
spiker |
/highres/sprites/ |
|
|
336 |
4515d 10h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4528d 1h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4528d 11h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4529d 0h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4529d 1h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4529d 8h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4530d 19h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4531d 0h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4534d 4h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4535d 6h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4535d 8h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4535d 9h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4535d 20h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4536d 1h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4536d 2h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4536d 8h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4538d 21h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4538d 21h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4540d 23h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4541d 3h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4541d 3h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4541d 21h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4542d 1h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4542d 2h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4542d 21h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4544d 5h |
leod |
/highres/ |
Fix brace |
|