Rev |
Age |
Author |
Path |
Log message |
Diff |
354 |
4483d 21h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4483d 22h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4491d 18h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4496d 16h |
spiker |
/ |
|
|
350 |
4497d 7h |
spiker |
/ |
|
|
349 |
4497d 7h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4497d 9h |
spiker |
/ |
|
|
347 |
4497d 13h |
loomsday |
/polymost/ |
|
|
346 |
4498d 13h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4498d 13h |
loomsday |
/ |
|
|
344 |
4500d 9h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4500d 17h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4513d 16h |
spiker |
/highres/sprites/ |
|
|
341 |
4513d 19h |
spiker |
/highres/sprites/ |
|
|
340 |
4515d 1h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4515d 17h |
spiker |
/highres/sprites/ |
|
|
338 |
4515d 18h |
spiker |
/highres/sprites/ |
|
|
337 |
4515d 20h |
spiker |
/highres/sprites/ |
|
|
336 |
4515d 21h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4528d 12h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4528d 21h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4529d 11h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4529d 12h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4529d 18h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4531d 6h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4531d 11h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4534d 14h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4535d 17h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4535d 18h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4535d 19h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4536d 7h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4536d 11h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4536d 13h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4536d 19h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4539d 7h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4539d 7h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4541d 9h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4541d 14h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4541d 14h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4542d 8h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|