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Rev Age Author Path Log message Diff
354 4483d 21h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4483d 22h loomsday /highres/textures/ polymost texture update  
352 4491d 18h loomsday /highres/ #0159 polymost  
351 4496d 16h spiker /  
350 4497d 7h spiker /  
349 4497d 7h spiker /polymost/screen/ Brought back the old structure  
348 4497d 9h spiker /  
347 4497d 13h loomsday /polymost/  
346 4498d 13h loomsday /polymost/textures/ polymost texture revised  
345 4498d 13h loomsday /  
344 4500d 9h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4500d 17h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4513d 16h spiker /highres/sprites/  
341 4513d 19h spiker /highres/sprites/  
340 4515d 1h spiker /highres/sprites/ Shotgun tweaks  
339 4515d 17h spiker /highres/sprites/  
338 4515d 18h spiker /highres/sprites/  
337 4515d 20h spiker /highres/sprites/  
336 4515d 21h spiker /highres/sprites/ shotgun  
335 4528d 12h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4528d 21h leod /highres/sprites/ revert r329 pistol clip definition  
333 4529d 11h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4529d 12h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4529d 18h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4531d 6h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4531d 11h spiker /highres/sprites/ more tweaks  
328 4534d 14h spiker /highres/ 4288 + shrinker projectile color match  
327 4535d 17h spiker /highres/sprites/ Trooper optimization  
326 4535d 18h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4535d 19h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4536d 7h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4536d 11h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4536d 13h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4536d 19h spiker /highres/sprites/ more pistol and hands fixes  
320 4539d 7h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4539d 7h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4541d 9h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4541d 14h leod /highres/textures/ Polymost grass #2  
316 4541d 14h leod /highres/ Polymost grass #1  
315 4542d 8h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.