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Rev Age Author Path Log message Diff
355 4483d 1h loomsday /highres/textures/ polymost version of #0328  
354 4483d 1h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4483d 2h loomsday /highres/textures/ polymost texture update  
352 4490d 22h loomsday /highres/ #0159 polymost  
351 4495d 20h spiker /  
350 4496d 11h spiker /  
349 4496d 11h spiker /polymost/screen/ Brought back the old structure  
348 4496d 13h spiker /  
347 4496d 17h loomsday /polymost/  
346 4497d 17h loomsday /polymost/textures/ polymost texture revised  
345 4497d 18h loomsday /  
344 4499d 13h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4499d 21h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4512d 20h spiker /highres/sprites/  
341 4512d 23h spiker /highres/sprites/  
340 4514d 6h spiker /highres/sprites/ Shotgun tweaks  
339 4514d 21h spiker /highres/sprites/  
338 4514d 22h spiker /highres/sprites/  
337 4515d 0h spiker /highres/sprites/  
336 4515d 1h spiker /highres/sprites/ shotgun  
335 4527d 16h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4528d 1h leod /highres/sprites/ revert r329 pistol clip definition  
333 4528d 15h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4528d 16h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4528d 22h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4530d 10h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4530d 15h spiker /highres/sprites/ more tweaks  
328 4533d 18h spiker /highres/ 4288 + shrinker projectile color match  
327 4534d 21h spiker /highres/sprites/ Trooper optimization  
326 4534d 22h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4534d 23h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4535d 11h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4535d 16h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4535d 17h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4535d 23h spiker /highres/sprites/ more pistol and hands fixes  
320 4538d 11h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4538d 11h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)
 
318 4540d 14h leod /highres/sprites/firstperson/ PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-)  
317 4540d 18h leod /highres/textures/ Polymost grass #2  
316 4540d 18h leod /highres/ Polymost grass #1