Rev |
Age |
Author |
Path |
Log message |
Diff |
355 |
4483d 1h |
loomsday |
/highres/textures/ |
polymost version of #0328 |
|
354 |
4483d 1h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4483d 2h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4490d 22h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4495d 20h |
spiker |
/ |
|
|
350 |
4496d 11h |
spiker |
/ |
|
|
349 |
4496d 11h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4496d 13h |
spiker |
/ |
|
|
347 |
4496d 17h |
loomsday |
/polymost/ |
|
|
346 |
4497d 17h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4497d 18h |
loomsday |
/ |
|
|
344 |
4499d 13h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4499d 21h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4512d 20h |
spiker |
/highres/sprites/ |
|
|
341 |
4512d 23h |
spiker |
/highres/sprites/ |
|
|
340 |
4514d 6h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4514d 21h |
spiker |
/highres/sprites/ |
|
|
338 |
4514d 22h |
spiker |
/highres/sprites/ |
|
|
337 |
4515d 0h |
spiker |
/highres/sprites/ |
|
|
336 |
4515d 1h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4527d 16h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4528d 1h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4528d 15h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4528d 16h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4528d 22h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4530d 10h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4530d 15h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4533d 18h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4534d 21h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4534d 22h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4534d 23h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4535d 11h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4535d 16h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4535d 17h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4535d 23h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4538d 11h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4538d 11h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4540d 14h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4540d 18h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4540d 18h |
leod |
/highres/ |
Polymost grass #1 |
|