Rev |
Age |
Author |
Path |
Log message |
Diff |
352 |
4540d 22h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4545d 20h |
spiker |
/ |
|
|
350 |
4546d 11h |
spiker |
/ |
|
|
349 |
4546d 12h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4546d 14h |
spiker |
/ |
|
|
347 |
4546d 18h |
loomsday |
/polymost/ |
|
|
346 |
4547d 18h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4547d 18h |
loomsday |
/ |
|
|
344 |
4549d 14h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4549d 22h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4562d 21h |
spiker |
/highres/sprites/ |
|
|
341 |
4563d 0h |
spiker |
/highres/sprites/ |
|
|
340 |
4564d 6h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4564d 22h |
spiker |
/highres/sprites/ |
|
|
338 |
4564d 22h |
spiker |
/highres/sprites/ |
|
|
337 |
4565d 1h |
spiker |
/highres/sprites/ |
|
|
336 |
4565d 2h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4577d 16h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4578d 2h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4578d 16h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4578d 17h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4578d 23h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4580d 11h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4580d 16h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4583d 19h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4584d 21h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4584d 23h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4585d 0h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4585d 12h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4585d 16h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4585d 18h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4586d 0h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4588d 12h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4588d 12h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4590d 14h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4590d 18h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4590d 18h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4591d 12h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4591d 16h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4591d 17h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|