Rev |
Age |
Author |
Path |
Log message |
Diff |
356 |
4455d 5h |
loomsday |
/highres/ |
polymost #317, #318 revised |
|
355 |
4455d 7h |
loomsday |
/highres/textures/ |
polymost version of #0328 |
|
354 |
4455d 7h |
loomsday |
/highres/ |
rename 0328.png -> 0328_d.png |
|
353 |
4455d 8h |
loomsday |
/highres/textures/ |
polymost texture update |
|
352 |
4463d 4h |
loomsday |
/highres/ |
#0159 polymost |
|
351 |
4468d 2h |
spiker |
/ |
|
|
350 |
4468d 17h |
spiker |
/ |
|
|
349 |
4468d 18h |
spiker |
/polymost/screen/ |
Brought back the old structure |
|
348 |
4468d 20h |
spiker |
/ |
|
|
347 |
4468d 23h |
loomsday |
/polymost/ |
|
|
346 |
4470d 0h |
loomsday |
/polymost/textures/ |
polymost texture revised |
|
345 |
4470d 0h |
loomsday |
/ |
|
|
344 |
4471d 20h |
spiker |
/ |
Complete split of Polymer and Polymost. That was really necessary! |
|
343 |
4472d 3h |
spiker |
/ |
Complete split of Polymer and Polymost! That was really necessary! |
|
342 |
4485d 2h |
spiker |
/highres/sprites/ |
|
|
341 |
4485d 5h |
spiker |
/highres/sprites/ |
|
|
340 |
4486d 12h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4487d 3h |
spiker |
/highres/sprites/ |
|
|
338 |
4487d 4h |
spiker |
/highres/sprites/ |
|
|
337 |
4487d 6h |
spiker |
/highres/sprites/ |
|
|
336 |
4487d 7h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4499d 22h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4500d 8h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
333 |
4500d 21h |
leod |
/installer/ |
hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check |
|
332 |
4500d 22h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
331 |
4501d 5h |
leod |
/installer/ |
hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE |
|
330 |
4502d 16h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4502d 21h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4506d 0h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4507d 3h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4507d 5h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
325 |
4507d 5h |
leod |
/installer/ |
make version commandlne parameter work with full, both, and all |
|
324 |
4507d 17h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4507d 22h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4507d 23h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4508d 5h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4510d 17h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4510d 18h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4512d 20h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4513d 0h |
leod |
/highres/textures/ |
Polymost grass #2 |
|