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Rev Age Author Path Log message Diff
359 4451d 3h loomsday /highres/ new polymost #367 & #368  
358 4454d 23h loomsday /highres/ polymost #369 texture revised  
357 4455d 1h loomsday /highres/textures/ polymost version of #354  
356 4455d 5h loomsday /highres/ polymost #317, #318 revised  
355 4455d 7h loomsday /highres/textures/ polymost version of #0328  
354 4455d 7h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4455d 8h loomsday /highres/textures/ polymost texture update  
352 4463d 3h loomsday /highres/ #0159 polymost  
351 4468d 1h spiker /  
350 4468d 16h spiker /  
349 4468d 17h spiker /polymost/screen/ Brought back the old structure  
348 4468d 19h spiker /  
347 4468d 23h loomsday /polymost/  
346 4469d 23h loomsday /polymost/textures/ polymost texture revised  
345 4469d 23h loomsday /  
344 4471d 19h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4472d 3h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4485d 2h spiker /highres/sprites/  
341 4485d 5h spiker /highres/sprites/  
340 4486d 11h spiker /highres/sprites/ Shotgun tweaks  
339 4487d 3h spiker /highres/sprites/  
338 4487d 3h spiker /highres/sprites/  
337 4487d 6h spiker /highres/sprites/  
336 4487d 7h spiker /highres/sprites/ shotgun  
335 4499d 21h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4500d 7h leod /highres/sprites/ revert r329 pistol clip definition  
333 4500d 21h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4500d 22h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4501d 4h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4502d 16h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4502d 21h spiker /highres/sprites/ more tweaks  
328 4506d 0h spiker /highres/ 4288 + shrinker projectile color match  
327 4507d 2h spiker /highres/sprites/ Trooper optimization  
326 4507d 4h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4507d 5h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4507d 17h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4507d 21h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4507d 23h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4508d 5h spiker /highres/sprites/ more pistol and hands fixes  
320 4510d 17h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.