Rev |
Age |
Author |
Path |
Log message |
Diff |
429 |
4151d 22h |
leod |
/maphacks/ |
UserMapHacks : Dharga, 1_bitch, Taamalus, and more |
|
428 |
4157d 13h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4157d 14h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4157d 16h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4159d 10h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4159d 11h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4164d 14h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4165d 13h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4165d 15h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4165d 17h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4165d 22h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4166d 10h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4167d 6h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4171d 20h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4178d 13h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4180d 20h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
413 |
4209d 13h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4222d 15h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
411 |
4231d 12h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4239d 14h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4240d 16h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4244d 21h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4326d 20h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4329d 18h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4334d 15h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4334d 15h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4334d 17h |
leod |
/highres/sprites/ |
oops |
|
402 |
4334d 17h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4334d 20h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4334d 20h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4334d 20h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4334d 20h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4335d 1h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4335d 13h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
395 |
4335d 13h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
394 |
4336d 16h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
393 |
4338d 22h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
392 |
4339d 20h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
391 |
4342d 16h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|
390 |
4342d 21h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|