Rev |
Age |
Author |
Path |
Log message |
Diff |
415 |
4207d 2h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4209d 10h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
413 |
4238d 2h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4251d 4h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
411 |
4260d 1h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4268d 3h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4269d 5h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4273d 10h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4355d 9h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4358d 7h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4363d 4h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4363d 4h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4363d 6h |
leod |
/highres/sprites/ |
oops |
|
402 |
4363d 6h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4363d 9h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4363d 9h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4363d 10h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4363d 10h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4363d 14h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4364d 3h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
395 |
4364d 3h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
394 |
4365d 6h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
393 |
4367d 11h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
392 |
4368d 9h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
391 |
4371d 6h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|
390 |
4371d 10h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|
389 |
4372d 4h |
leod |
/highres/textures/ |
1103 PNGout-processed since ImageMagick declared it corrupt |
|
388 |
4375d 7h |
leod |
/highres/ |
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer |
|
387 |
4377d 11h |
leod |
/highres/ |
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled |
|
386 |
4378d 1h |
leod |
/highres/sprites/firstperson_polymost/ |
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner |
|
385 |
4379d 8h |
h266 |
/highres/sprites/ |
Cover #2614 with #2615 for portability instead of doing nothing. |
|
384 |
4380d 4h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
383 |
4381d 0h |
h266 |
/highres/screen/ |
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change. |
|
382 |
4381d 5h |
loomsday |
/highres/ |
#216 polymerized |
|
381 |
4381d 13h |
loomsday |
/highres/ |
#353 polymerized |
|
380 |
4384d 1h |
leod |
/highres/ |
Polymer-only diffuse maps renamed with "_d" for clarity |
|
379 |
4386d 10h |
leod |
/highres/sprites/ |
Polymost : drop old models 0913_fence, 2581_scuba |
|
378 |
4386d 13h |
leod |
/highres/sprites/firstperson_polymost/ |
Obsolete Polymost texture 2510_devastator.png removed |
|
377 |
4387d 6h |
loomsday |
/highres/ |
oops |
|
376 |
4387d 10h |
leod |
/highres/sprites/ |
Cleanup : some Polymost-only textures moved |
|