Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
413 |
4286d 9h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
/E1L1.mhk /E1L2.mhk
|
412 |
4299d 11h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
/E1L1.mhk /E1L2.mhk /E1L3.mhk /E1L4.mhk /E1L5.mhk /E1L6.mhk /E1L7.mhk /E1L8.mhk /E2L1.mhk /E2L10.mhk /E2L11.mhk /E2L2.mhk /E2L3.mhk /E2L4.mhk /E2L5.mhk /E2L6.mhk /E2L7.mhk /E2L8.mhk /E2L9.mhk /E3L1.mhk /E3L10.mhk /E3L11.mhk /E3L2.mhk /E3L3.mhk /E3L4.mhk /E3L5.mhk /E3L6.mhk /E3L7.mhk /E3L8.mhk /E3L9.mhk /E4L1.mhk /E4L10.mhk /E4L11.mhk /E4L2.mhk /E4L3.mhk /E4L4.mhk /E4L5.mhk /E4L6.mhk /E4L7.mhk /E4L8.mhk /E4L9.mhk /installer/hrp_extract.sh
|
411 |
4308d 8h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
/highres/sprites/props/0631.png
/highres/sprites/props.def /highres/sprites/props_polymost.def
|
410 |
4316d 10h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
/highres/sprites/decals/1220.png
|
409 |
4317d 12h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
/highres/sounds /highres/sounds.def
/duke3d_hrp.def /duke3d_hrp_polymost.def /hrp_readme.txt
|
408 |
4321d 17h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
/highres/textures.def /installer/hrp_extract.sh
|
407 |
4403d 16h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
/highres/screen/menu/2493_polymost.png
/highres/screen/menu/2493_old.png
/highres/screen/menu.def /highres/screen/menu_polymost.def /installer/hrp_extract.sh
|
406 |
4406d 13h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
/highres/textures/1015.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/textures.def /highres/textures_polymost.def
|
405 |
4411d 11h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
/highres/textures/0390_g.png
|
404 |
4411d 11h |
loomsday |
/highres/ |
tile #390 polymerized |
|
/highres/textures/0390_d.png /highres/textures/0390_g.png /highres/textures/0390_n.png /highres/textures/0390_s.png
/highres/textures.def
|
403 |
4411d 13h |
leod |
/highres/sprites/ |
oops |
|
/highres/sprites/props.def
|
402 |
4411d 13h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
/highres/sprites/props/0556_chair1_d.png
/highres/sprites/props/0556_chair1.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/screen/menu/2492_ver.png /highres/screen/menu/2492_ver_polymost.png /highres/sprites/props.def
|
401 |
4411d 16h |
loomsday |
/highres/ |
tile #217 polymerized |
|
/highres/textures/0217_d.png /highres/textures/0217_n.png /highres/textures/0217_s.png
/highres/textures.def
|
400 |
4411d 16h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
/highres/sprites/props_polymost/0556_chair1.md3 /highres/sprites/props_polymost/0556_chair1.png /highres/sprites/props_polymost/0559_brokenchair.md3
/highres/sprites/props_polymost.def
|
399 |
4411d 16h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
/highres/textures/0156_22.png
/highres/textures_polymost.def
|
398 |
4411d 16h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
/highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0559_brokenchair.md3
|
397 |
4411d 21h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
/highres/sprites/props/0556_chair1_n.png /highres/sprites/props/0556_chair1_s.png
/highres/sprites/props.def /highres/sprites/props/0556_chair1.md3 /highres/sprites/props/0556_chair1.png /highres/sprites/props/0559_brokenchair.md3
|
396 |
4412d 9h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
/highres/textures/0152_g.png /highres/textures/0153_g.png
/duke3d.def /highres/textures_polymost.def
|
395 |
4412d 9h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
/highres/textures/0152_d_g.png /highres/textures/0153_d_g.png
/highres/textures/0152_g.png /highres/textures/0153_g.png
/highres/textures.def
|
394 |
4413d 12h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator_d.png /highres/sprites/firstperson/2510_devastator_s.png
|
393 |
4415d 18h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson/2510_devastator.md3
|
392 |
4416d 16h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
/highres/textures_polymost.def
|
391 |
4419d 12h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|
/highpal/highpal.def /highres/sprites/pickups/0042_devastatorammo.md3 /highres/sprites/pickups/0042_devastatorammo.png
/highres/sprites/pickups/0042_devistatorammo.md3 /highres/sprites/pickups/0042_devistatorammo.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/pickups.def /highres/sprites/pickups_polymost.def
|
390 |
4419d 17h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|
/highres/sprites/firstperson/2554_expander_g.png /highres/sprites/firstperson/2556_shrinker_g.png /highres/sprites/monsters/4740_queen_g.png /highres/sprites/monsters_polymost/2760_overlord_g.png /highres/sprites/pickups/0032_expander_g.png /highres/sprites/projectiles/1650_blgrenade_g.png /highres/sprites/props/0489_satellite_g.png /highres/sprites/props/0950_brokenhydrant.md3 /highres/sprites/props/0979_hanglight_g.png /highres/sprites/props/0981_hydrant.md3 /highres/sprites/props/0981_hydrant.png /highres/sprites/switches/0130_accessswitch_g.png /highres/sprites/switches/0131_accessswitch_g.png /highres/sprites/switches/0132_slotdoor_g.png /highres/sprites/switches/0133_slotdoor_g.png /highres/sprites/switches/0134_lightswitch_green_g.png /highres/sprites/switches/0134_lightswitch_red_g.png /highres/sprites/switches/0136_sdoorswitch_green_g.png /highres/sprites/switches/0136_sdoorswitch_red_g.png /highres/sprites/switches/0138_slightswitch_green_g.png /highres/sprites/switches/0138_slightswitch_red_g.png /highres/sprites/switches/0140_fsswitch_g.png /highres/sprites/switches/0141_fsswitch_g.png /highres/sprites/switches/0146_multiswitch_g.png /highres/sprites/switches/0162_dipswitch_g.png /highres/sprites/switches/0162_g.png /highres/sprites/switches/0163_dipswitch_g.png /highres/sprites/switches/0163_g.png /highres/sprites/switches/0164_dipswitch2_g.png /highres/sprites/switches/0164_g.png /highres/sprites/switches/0165_dipswitch2_g.png /highres/sprites/switches/0165_g.png /highres/sprites/switches/0166_techswitch_g.png /highres/sprites/switches/0167_techswitch_g.png /highres/sprites/switches/0168_dipswitch3_g.png /highres/sprites/switches/0169_dipswitch3_g.png /highres/sprites/switches/0170_accessswitch2_g.png /highres/sprites/switches/0171_accessswitch2_g.png /highres/sprites/switches/0860_powerswitch_off_g.png /highres/sprites/switches/0861_powerswitch_on_g.png /highres/sprites/switches/0862_lockswitch1_g.png /highres/sprites/switches/0863_lockswitch1_g.png /highres/sprites/switches/0864_powerswitch2_g.png /highres/sprites/switches/1123_pullswitch_g.png /highres/sprites/switches/1143_alienswitch_g.png
/highres/sprites/firstperson/2554_expander_glow.png /highres/sprites/firstperson/2556_shrinker_glow.png /highres/sprites/monsters/4740_queen_glow.png /highres/sprites/monsters_polymost/2760_overlord_glow.png /highres/sprites/pickups/0032_expander_glow.png /highres/sprites/projectiles/1650_blgrenade_glow.png /highres/sprites/props/0489_satellite_glow.png /highres/sprites/props/0950_brokenhydrent.md3 /highres/sprites/props/0979_hanglight_glow.png /highres/sprites/props/0981_hydrent.md3 /highres/sprites/props/0981_hydrent.png /highres/sprites/switches/0130_accessswitch_glow.png /highres/sprites/switches/0131_accessswitch_glow.png /highres/sprites/switches/0132_slotdoor_glow.png /highres/sprites/switches/0133_slotdoor_glow.png /highres/sprites/switches/0134_lightswitch_green_glow.png /highres/sprites/switches/0134_lightswitch_red_glow.png /highres/sprites/switches/0136_sdoorswitch_green_glow.png /highres/sprites/switches/0136_sdoorswitch_red_glow.png /highres/sprites/switches/0138_slightswitch_green_glow.png /highres/sprites/switches/0138_slightswitch_red_glow.png /highres/sprites/switches/0140_fsswitch_glow.png /highres/sprites/switches/0141_fsswitch_glow.png /highres/sprites/switches/0146_multiswitch_glow.png /highres/sprites/switches/0162_dipswitch_glow.png /highres/sprites/switches/0162_glow.png /highres/sprites/switches/0163_dipswitch_glow.png /highres/sprites/switches/0163_glow.png /highres/sprites/switches/0164_dipswitch2_glow.png /highres/sprites/switches/0164_glow.png /highres/sprites/switches/0165_dipswitch2_glow.png /highres/sprites/switches/0165_glow.png /highres/sprites/switches/0166_techswitch_glow.png /highres/sprites/switches/0167_techswitch_glow.png /highres/sprites/switches/0168_dipswitch3_glow.png /highres/sprites/switches/0169_dipswitch3_glow.png /highres/sprites/switches/0170_accessswitch2_glow.png /highres/sprites/switches/0171_accessswitch2_glow.png /highres/sprites/switches/0860_powerswitch_off_glow.png /highres/sprites/switches/0861_powerswitch_on_glow.png /highres/sprites/switches/0862_lockswitch1_glow.png /highres/sprites/switches/0863_lockswitch1_glow.png /highres/sprites/switches/0864_powerswitch2_glow.png /highres/sprites/switches/1123_pullswitch_glow.png /highres/sprites/switches/1143_alienswitch_glow.png
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/firstperson.def /highres/sprites/firstperson_polymost.def /highres/sprites/monsters.def /highres/sprites/monsters_polymost.def /highres/sprites/pickups.def /highres/sprites/pickups_polymost.def /highres/sprites/projectiles.def /highres/sprites/projectiles_polymost.def /highres/sprites/props.def /highres/sprites/props_polymost.def /highres/sprites/switches.def /highres/sprites/switches_polymost.def
|
389 |
4420d 11h |
leod |
/highres/textures/ |
1103 PNGout-processed since ImageMagick declared it corrupt |
|
/highres/textures/1103.png
|
388 |
4423d 14h |
leod |
/highres/ |
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer |
|
/highres/sprites/firstperson_polymost/2545_muzzle_flash.png /highres/textures/0828_n.png
/highres/sprites/firstperson_polymost.def /highres/textures.def /highres/textures_polymost.def
|
387 |
4425d 17h |
leod |
/highres/ |
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled |
|
/highres/detail/polymost_tint.png
/highres/detail/paper_crumpled.png /highres/textures_polymost.def
|
386 |
4426d 8h |
leod |
/highres/sprites/firstperson_polymost/ |
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner |
|
/highres/sprites/firstperson_polymost/2563_tripkeyhand.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_10.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_11_22.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_12_18.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_13.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_14.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_15.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_16.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_21.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_23.png /highres/sprites/firstperson_polymost/2563_tripkeyhand_24.png
|
385 |
4427d 15h |
h266 |
/highres/sprites/ |
Cover #2614 with #2615 for portability instead of doing nothing. |
|
/highres/sprites/firstperson.def /highres/sprites/firstperson_polymost.def
|
384 |
4428d 11h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
/duke3d_hrp.def /duke3d_hrp_polymost.def /highres/sprites/firstperson.def /hrp_readme.txt /installer/hrp_extract.sh
|
383 |
4429d 7h |
h266 |
/highres/screen/ |
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change. |
|
/highres/screen/fonts.def
|
382 |
4429d 11h |
loomsday |
/highres/ |
#216 polymerized |
|
/highres/textures/0216_d.png /highres/textures/0216_n.png /highres/textures/0216_s.png
/highres/textures.def
|
381 |
4429d 19h |
loomsday |
/highres/ |
#353 polymerized |
|
/highres/textures/0353_d.png /highres/textures/0353_n.png /highres/textures/0353_s.png
/highres/textures.def
|
380 |
4432d 8h |
leod |
/highres/ |
Polymer-only diffuse maps renamed with "_d" for clarity |
|
/highres/sprites/firstperson/2510_devastator_d.png /highres/sprites/firstperson/2536_chaingun_d.png /highres/sprites/firstperson/2544_rpg_d.png /highres/sprites/props/0916_fireext_d.png /highres/sprites/props/0917_firealarm_d.png /highres/textures/0156_22_d.png
/highres/sprites/firstperson/2510_devastator.png /highres/sprites/firstperson/2536_chaingun.png /highres/sprites/firstperson/2544_rpg.png /highres/sprites/props/0916_fireext.png /highres/sprites/props/0917_firealarm.png /highres/textures/0156_22.png
/highres/sprites/firstperson.def /highres/sprites/props.def /highres/textures.def
|
379 |
4434d 17h |
leod |
/highres/sprites/ |
Polymost : drop old models 0913_fence, 2581_scuba |
|
/highres/sprites/firstperson_polymost/2581_scuba.md3 /highres/sprites/props_polymost/0913_fence.md3
/highres/sprites/firstperson_polymost.def /highres/sprites/props_polymost.def
|
378 |
4434d 20h |
leod |
/highres/sprites/firstperson_polymost/ |
Obsolete Polymost texture 2510_devastator.png removed |
|
/highres/sprites/firstperson_polymost/2510_devastator.png
|
377 |
4435d 13h |
loomsday |
/highres/ |
oops |
|
/highres/textures.def /highres/textures_polymost.def
|
376 |
4435d 17h |
leod |
/highres/sprites/ |
Cleanup : some Polymost-only textures moved |
|
/highres/sprites/firstperson_polymost/2521_mightyboot_10.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_11.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_12.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_13.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_14.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_15.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_16.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_21.jpg /highres/sprites/firstperson_polymost/2521_mightyboot_23.jpg /highres/sprites/firstperson_polymost/2532_cliphand.png
/highres/sprites/firstperson/2521_mightyboot_10.jpg /highres/sprites/firstperson/2521_mightyboot_11.jpg /highres/sprites/firstperson/2521_mightyboot_12.jpg /highres/sprites/firstperson/2521_mightyboot_13.jpg /highres/sprites/firstperson/2521_mightyboot_14.jpg /highres/sprites/firstperson/2521_mightyboot_15.jpg /highres/sprites/firstperson/2521_mightyboot_16.jpg /highres/sprites/firstperson/2521_mightyboot_21.jpg /highres/sprites/firstperson/2521_mightyboot_23.jpg /highres/sprites/firstperson/2532_cliphand.png
/highres/sprites/firstperson_polymost.def
|
375 |
4438d 12h |
leod |
/installer/ |
hrp_extract.sh : accept some old-style definitions |
|
/installer/hrp_extract.sh
|
374 |
4441d 15h |
leod |
/highres/sprites/ |
Fix #+ß´@ typo. |
|
/highres/sprites/firstperson_polymost.def
|