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Subversion Repositories
duke3d_hrp
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/ – Rev 392
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392
4464d 3h
leod
/highres/
Polymost: detail maps for diffuse maps borrowed from Polymer
391
4467d 0h
leod
/
move highpalookup[sic!] definitions to a separate file
devistator -> devastator
390
4467d 5h
leod
/
glowmaps renamed for consistent naming style
hydrent -> hydrant
389
4467d 22h
leod
/highres/textures/
1103 PNGout-processed since ImageMagick declared it corrupt
388
4471d 1h
leod
/highres/
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer
387
4473d 5h
leod
/highres/
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled
386
4473d 19h
leod
/highres/sprites/firstperson_polymost/
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner
385
4475d 2h
h266
/highres/sprites/
Cover #2614 with #2615 for portability instead of doing nothing.
384
4475d 22h
leod
/
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
383
4476d 19h
h266
/highres/screen/
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change.
382
4476d 23h
loomsday
/highres/
#216 polymerized
381
4477d 7h
loomsday
/highres/
#353 polymerized
380
4479d 19h
leod
/highres/
Polymer-only diffuse maps renamed with "_d" for clarity
379
4482d 4h
leod
/highres/sprites/
Polymost : drop old models 0913_fence, 2581_scuba
378
4482d 7h
leod
/highres/sprites/firstperson_polymost/
Obsolete Polymost texture 2510_devastator.png removed
377
4483d 1h
loomsday
/highres/
oops
376
4483d 4h
leod
/highres/sprites/
Cleanup : some Polymost-only textures moved
375
4485d 23h
leod
/installer/
hrp_extract.sh : accept some old-style definitions
374
4489d 2h
leod
/highres/sprites/
Fix #+ß´@ typo.
373
4489d 6h
leod
/
Obsolete textures/0159.jpg removed (again).
2613_shotgun.png moved to firstperson_polymost.
Line feed fixes.
372
4502d 22h
loomsday
/highres/
#373-375 polymerized
371
4506d 23h
loomsday
/highres/
#4222 polymerized + #4221n heightmap fix
370
4507d 1h
loomsday
/highres/
#4223 polymerized
369
4507d 5h
loomsday
/highres/
#4221 polymerized
368
4507d 22h
loomsday
/highres/textures/
dafail
367
4510d 13h
h266
/highres/
Fix formatting error in definition for 0417_d.
366
4514d 19h
loomsday
/highres/
#857 revised, spec and alt pals tested on E3L6, looks quite okay
365
4515d 1h
loomsday
/highres/
#417 polymerized
364
4515d 8h
loomsday
/highres/
#460 revised (polymer)
363
4518d 14h
loomsday
/highres/
#454 revised [polymer]
362
4518d 21h
h266
/highres/screen/
improved crosshairs
361
4521d 0h
loomsday
/highres/sprites/effects/
a bit of enhancement
360
4528d 2h
loomsday
/highres/textures/
polymost texture upd
359
4528d 3h
loomsday
/highres/
new polymost #367 & #368
358
4531d 23h
loomsday
/highres/
polymost #369 texture revised
357
4532d 1h
loomsday
/highres/textures/
polymost version of #354
356
4532d 5h
loomsday
/highres/
polymost #317, #318 revised
355
4532d 7h
loomsday
/highres/textures/
polymost version of #0328
354
4532d 7h
loomsday
/highres/
rename 0328.png -> 0328_d.png
353
4532d 8h
loomsday
/highres/textures/
polymost texture update