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Rev Age Author Path Log message Diff
464 4126d 20h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4127d 3h leod / Frozen Duke workaround; small maphack fix  
462 4127d 18h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4127d 18h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4127d 20h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4127d 21h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4128d 1h spiker /highres/screen/menu/  
457 4128d 2h spiker /highres/textures/ 4264 color match  
456 4128d 3h spiker /highres/sprites/  
455 4128d 3h spiker /highres/ Duke and Cycloid  
454 4128d 17h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4128d 23h spiker /highres/ 4274  
452 4130d 18h loomsday /highres/ tile #314 polymer version  
451 4131d 18h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4132d 21h spiker /highres/ 4264  
449 4133d 0h spiker /highres/textures/ ...normal map update  
448 4133d 0h spiker /highres/textures/ 4265 normal map update  
447 4135d 20h loomsday /highres/ a normalmap for #228  
446 4135d 21h loomsday /highres/ tile #313 polymer version  
445 4137d 0h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
444 4137d 16h loomsday /highres/ tile #1024 polymer version  
443 4144d 2h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4144d 2h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4144d 19h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4145d 1h loomsday /highres/ tile #4097 polymer version  
439 4145d 2h loomsday /highres/textures/ useless alpha channel removed  
438 4145d 4h loomsday /highres/textures/ crap, hidden layer  
437 4146d 17h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4147d 20h loomsday /highres/ tile #1178 polymer version  
435 4150d 20h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4152d 2h loomsday /highres/ tile #0843 polymer version  
433 4153d 21h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4153d 21h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
431 4161d 20h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
430 4165d 2h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
429 4165d 2h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more  
428 4170d 18h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4170d 19h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4170d 21h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4172d 15h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste