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Rev Age Author Path Log message Diff
453 4135d 0h spiker /highres/ 4274  
452 4136d 19h loomsday /highres/ tile #314 polymer version  
451 4137d 19h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4138d 22h spiker /highres/ 4264  
449 4139d 1h spiker /highres/textures/ ...normal map update  
448 4139d 1h spiker /highres/textures/ 4265 normal map update  
447 4141d 21h loomsday /highres/ a normalmap for #228  
446 4141d 22h loomsday /highres/ tile #313 polymer version  
445 4143d 1h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
444 4143d 17h loomsday /highres/ tile #1024 polymer version  
443 4150d 3h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4150d 3h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4150d 20h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4151d 2h loomsday /highres/ tile #4097 polymer version  
439 4151d 3h loomsday /highres/textures/ useless alpha channel removed  
438 4151d 5h loomsday /highres/textures/ crap, hidden layer  
437 4152d 18h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4153d 21h loomsday /highres/ tile #1178 polymer version  
435 4156d 21h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4158d 3h loomsday /highres/ tile #0843 polymer version  
433 4159d 22h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4159d 22h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
431 4167d 21h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
430 4171d 3h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
429 4171d 3h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more  
428 4176d 19h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4176d 20h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4176d 22h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4178d 16h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
424 4178d 17h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
423 4183d 20h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4184d 19h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4184d 21h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4184d 23h loomsday /highres/ usermap tile #4156 polymer version  
419 4185d 4h loomsday /highres/ #4104 polymer version  
418 4185d 16h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4186d 12h loomsday /highres/ #4103 polymer version  
416 4191d 1h loomsday /highres/ usermaps tile #4155 polymer version  
415 4197d 18h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4200d 2h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)