Rev |
Age |
Author |
Path |
Log message |
Diff |
418 |
4291d 7h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4292d 3h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4296d 16h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4303d 9h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4305d 17h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
413 |
4334d 10h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4347d 12h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
411 |
4356d 8h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4364d 11h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4365d 13h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4369d 18h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4451d 17h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4454d 14h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4459d 11h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4459d 12h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4459d 14h |
leod |
/highres/sprites/ |
oops |
|
402 |
4459d 14h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4459d 16h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4459d 17h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4459d 17h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4459d 17h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4459d 22h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4460d 10h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
395 |
4460d 10h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
394 |
4461d 13h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
393 |
4463d 18h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
392 |
4464d 16h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
391 |
4467d 13h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|
390 |
4467d 18h |
leod |
/ |
glowmaps renamed for consistent naming style
hydrent -> hydrant |
|
389 |
4468d 11h |
leod |
/highres/textures/ |
1103 PNGout-processed since ImageMagick declared it corrupt |
|
388 |
4471d 14h |
leod |
/highres/ |
Polymer: 0828_n adapted from Dest.Ghetto,
0124_n/0125_n parallax values copied from 0070_n;
Polymost: define 0448_g,
RPG muzzleflash adapted from Polymer |
|
387 |
4473d 18h |
leod |
/highres/ |
Polymost : good old reddish tint for some of the backported Polymer textures
shrink paper_crumpled |
|
386 |
4474d 8h |
leod |
/highres/sprites/firstperson_polymost/ |
Polymost : keycard in 2563_tripkeyhand flipped
Note : flipped 255x153 rectangle in upper right corner |
|
385 |
4475d 16h |
h266 |
/highres/sprites/ |
Cover #2614 with #2615 for portability instead of doing nothing. |
|
384 |
4476d 11h |
leod |
/ |
Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved. |
|
383 |
4477d 8h |
h266 |
/highres/screen/ |
Fix the bluefont defs so that pals 11, 17, and 22 point to pal 8 (as they should) instead of pal 7. While we're at it, override pal 1 with pal 0 so tints won't adversely affect the color--there should be no change. |
|
382 |
4477d 12h |
loomsday |
/highres/ |
#216 polymerized |
|
381 |
4477d 20h |
loomsday |
/highres/ |
#353 polymerized |
|
380 |
4480d 9h |
leod |
/highres/ |
Polymer-only diffuse maps renamed with "_d" for clarity |
|
379 |
4482d 18h |
leod |
/highres/sprites/ |
Polymost : drop old models 0913_fence, 2581_scuba |
|