Rev |
Age |
Author |
Path |
Log message |
Diff |
430 |
4226d 9h |
leod |
/ |
tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack
Imperium maphacks moved to dukeplus folder |
|
429 |
4226d 10h |
leod |
/maphacks/ |
UserMapHacks : Dharga, 1_bitch, Taamalus, and more |
|
428 |
4232d 1h |
loomsday |
/highres/sprites/ |
1226 draft polymerization TEST (pals may appear innacurate) |
|
427 |
4232d 2h |
loomsday |
/highres/ |
normal for (not really a polymer texture) #1188 |
|
426 |
4232d 4h |
loomsday |
/highres/sprites/ |
simple normalmap for nukebarrel |
|
425 |
4233d 22h |
leod |
/ |
tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste |
|
424 |
4233d 23h |
leod |
/highres/sprites/ |
tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.
Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported. |
|
423 |
4239d 2h |
leod |
/highres/ |
0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures |
|
422 |
4240d 1h |
loomsday |
/highres/ |
crap, another forgotten-to-upload texture #4211 polymer version |
|
421 |
4240d 3h |
loomsday |
/highres/ |
$4210 polymer version
yeah.. I can upload the deflines for the texture and forget about textures themselves |
|
420 |
4240d 5h |
loomsday |
/highres/ |
usermap tile #4156 polymer version |
|
419 |
4240d 10h |
loomsday |
/highres/ |
#4104 polymer version |
|
418 |
4240d 22h |
leod |
/ |
0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR |
|
417 |
4241d 18h |
loomsday |
/highres/ |
#4103 polymer version |
|
416 |
4246d 8h |
loomsday |
/highres/ |
usermaps tile #4155 polymer version |
|
415 |
4253d 1h |
leod |
/ |
New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".
The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).
The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file. |
|
414 |
4255d 8h |
leod |
/ |
Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.) |
|
413 |
4284d 1h |
leod |
/ |
E1L1.mhk, E1L2.mhk commented and reformatted to allow for scripted patching
Well, it's not likely that this will happen some time, tbh., but you never know. |
|
412 |
4297d 3h |
leod |
/ |
Maphacks: add line feed at the end of *.mhk files
hrp_extract.sh: Attrition<>Polymost HRP compatibility patch to prevent EDuke32 crashes. (Current Attrition: 1.40; current EDuke32: r3146) |
|
411 |
4306d 0h |
leod |
/highres/sprites/ |
Tile 0631 by Gambini (user maps only) |
|
410 |
4314d 2h |
leod |
/highres/sprites/decals/ |
1220 updated (user maps only)
Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ... |
|
409 |
4315d 4h |
leod |
/ |
sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.
hrp_readme.txt : update |
|
408 |
4319d 9h |
leod |
/ |
texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)
hrp_extract.sh : cleanup |
|
407 |
4401d 8h |
leod |
/ |
Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols |
|
406 |
4404d 6h |
leod |
/ |
tile 1015 (user maps only) - created by raping 0399
duke3d_hrp*.def : indicate repository snapshot version |
|
405 |
4409d 3h |
loomsday |
/highres/textures/ |
more accurate glowmap |
|
404 |
4409d 3h |
loomsday |
/highres/ |
tile #390 polymerized |
|
403 |
4409d 5h |
leod |
/highres/sprites/ |
oops |
|
402 |
4409d 5h |
leod |
/ |
version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)
nitpickish renamery of new chair's diffuse map |
|
401 |
4409d 8h |
loomsday |
/highres/ |
tile #217 polymerized |
|
400 |
4409d 8h |
leod |
/highres/sprites/ |
Polymost: keep old chair. It fits better IMO. |
|
399 |
4409d 8h |
leod |
/highres/ |
Polymost: 0156 pal 22 |
|
398 |
4409d 8h |
loomsday |
/highres/sprites/props/ |
angle +90 CW |
|
397 |
4409d 13h |
loomsday |
/highres/sprites/ |
chair #556 polymerized |
|
396 |
4410d 1h |
leod |
/ |
Polymost glowmaps added; duke3d.def: remove irritating comment.
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.
duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost. |
|
395 |
4410d 1h |
leod |
/highres/ |
Polymer glowmaps renamed
I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder. |
|
394 |
4411d 4h |
loomsday |
/highres/sprites/ |
spec'n diffuse sharpness tweak |
|
393 |
4413d 10h |
h266 |
/highres/sprites/ |
correctly animated Polymer HUD Devastator (2510-2511) |
|
392 |
4414d 8h |
leod |
/highres/ |
Polymost: detail maps for diffuse maps borrowed from Polymer |
|
391 |
4417d 4h |
leod |
/ |
move highpalookup[sic!] definitions to a separate file
devistator -> devastator |
|