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Rev Age Author Path Log message Diff
453 4150d 17h spiker /highres/ 4274  
452 4152d 12h loomsday /highres/ tile #314 polymer version  
451 4153d 12h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4154d 15h spiker /highres/ 4264  
449 4154d 18h spiker /highres/textures/ ...normal map update  
448 4154d 18h spiker /highres/textures/ 4265 normal map update  
447 4157d 14h loomsday /highres/ a normalmap for #228  
446 4157d 15h loomsday /highres/ tile #313 polymer version  
445 4158d 18h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
444 4159d 10h loomsday /highres/ tile #1024 polymer version  
443 4165d 20h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4165d 20h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4166d 13h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4166d 19h loomsday /highres/ tile #4097 polymer version  
439 4166d 19h loomsday /highres/textures/ useless alpha channel removed  
438 4166d 22h loomsday /highres/textures/ crap, hidden layer  
437 4168d 11h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4169d 14h loomsday /highres/ tile #1178 polymer version  
435 4172d 14h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
434 4173d 20h loomsday /highres/ tile #0843 polymer version  
433 4175d 15h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4175d 15h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
431 4183d 14h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
430 4186d 20h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
429 4186d 20h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more  
428 4192d 12h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4192d 13h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4192d 15h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4194d 9h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
424 4194d 9h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
423 4199d 13h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4200d 12h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4200d 14h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4200d 15h loomsday /highres/ usermap tile #4156 polymer version  
419 4200d 21h loomsday /highres/ #4104 polymer version  
418 4201d 9h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4202d 5h loomsday /highres/ #4103 polymer version  
416 4206d 18h loomsday /highres/ usermaps tile #4155 polymer version  
415 4213d 11h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4215d 19h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)