Rev |
Age |
Author |
Path |
Log message |
Diff |
673 |
3444d 22h |
leod |
/ |
rename the "installer" folder to "tools", cleanup "tools";
update hrp_readme.txt (not complete) |
|
672 |
3446d 18h |
leod |
/maphacks/ |
UserMapHacks: Dark Place3/4 |
|
671 |
3458d 2h |
leod |
/ |
DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2 |
|
670 |
3466d 6h |
leod |
/maphacks/ |
UserMapHacks: DNE 2.0, replace spaces in file names |
|
669 |
3478d 22h |
leod |
/maphacks/ |
UserMapHacks: catching up with, erm..., 'recent' releases, and some more |
|
668 |
3490d 3h |
leod |
/maphacks/vaca_hrp/ |
UserMapHacks: add Vaca Plus MHKs (unrevised, mostly empty) |
|
667 |
3491d 19h |
leod |
/ |
#2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though) |
|
666 |
3516d 7h |
leod |
/ |
#0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7) |
|
665 |
3518d 2h |
loomsday |
/highres/sprites/ |
1221 pole vert size fix, texture update |
|
664 |
3522d 19h |
leod |
/maphacks/ |
Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7) |
|
663 |
3531d 4h |
leod |
/highres/ |
Polymost HRP: Polymost-only textures moved |
|
662 |
3531d 4h |
leod |
/ |
Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff |
|
661 |
3537d 0h |
leod |
/ |
*** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed |
|
660 |
3556d 20h |
leod |
/ |
*** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513
UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts) |
|
659 |
3564d 22h |
leod |
/ |
Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts) |
|
658 |
3578d 22h |
loomsday |
/highres/ |
#242 polymerized |
|
657 |
3583d 5h |
leod |
/ |
1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup |
|
656 |
3590d 0h |
leod |
/ |
Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases |
|
655 |
3590d 3h |
loomsday |
/highres/ |
tile #802 polymerized |
|
654 |
3596d 22h |
loomsday |
/highres/ |
#3394-96 polymerized |
|
653 |
3599d 23h |
loomsday |
/highres/sprites/ |
trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture |
|
652 |
3605d 6h |
leod |
/ |
Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases |
|
651 |
3618d 1h |
leod |
/maphacks/ |
Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla |
|
650 |
3620d 0h |
loomsday |
/highres/ |
simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec |
|
649 |
3625d 8h |
loomsday |
/highres/ |
tile #348 +norm +spec |
|
648 |
3637d 0h |
leod |
/ |
UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more |
|
647 |
3651d 5h |
leod |
/maphacks/ |
UserMapHacks: CBP and Attrition groups completed (YEAH!) |
|
646 |
3666d 22h |
leod |
/ |
#4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more |
|
645 |
3681d 6h |
leod |
/ |
UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps |
|
644 |
3708d 21h |
leod |
/ |
UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2 |
|
643 |
3711d 4h |
leod |
/ |
Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1 |
|
642 |
3731d 7h |
leod |
/ |
#1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others |
|
641 |
3749d 21h |
leod |
/ |
Add some newlines to DEFs for maintenance reasons; UserMapHacks |
|
640 |
3761d 1h |
leod |
/ |
UserMapHacks: big update |
|
639 |
3777d 3h |
leod |
/ |
Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more |
|
638 |
3799d 22h |
leod |
/ |
effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others |
|
637 |
3809d 1h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3810d 3h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3827d 22h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
634 |
3849d 6h |
leod |
/ |
UserMapHacks: 2070, Aqua*, NSD group completed |
|