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Rev Age Author Path Log message Diff
492 4082d 3h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
491 4085d 6h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
490 4094d 6h leod / Maphack fixes & updates  
489 4095d 23h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
488 4099d 1h leod /maphacks/ UserMapHacks : 47 Fornax, Desert Hives, It Lives, LOST, Neutron Base, Payback, Paradisiac Shopping  
487 4103d 2h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4111d 0h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4118d 23h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
484 4123d 23h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
483 4126d 3h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4133d 3h spiker /highres/ Marked pipebomb, 5099-5104  
481 4135d 4h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
480 4137d 7h spiker /highres/sprites/props/ dukeburger update  
479 4139d 1h leod / 3DRealms maphacks rearranged  
478 4140d 2h spiker /highres/sprites/ Dukeburger with new Duke model  
477 4140d 20h leod /maphacks/ UserMapHacks : Hellish Doom, Last Pissed Time, EDF Computer Base, Last Train to Marsville (MARSBASE), We Store Your Crap Remix (r3mix)  
476 4141d 12h spiker /highres/sprites/ Frozen Duke  
475 4142d 11h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4142d 21h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
473 4143d 0h leod / 1.3D maphacks: Fix Polymer lighting  
472 4143d 5h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4143d 6h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4143d 6h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4143d 7h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4143d 9h spiker /highres/ Jetpack 2013  
467 4144d 3h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
466 4144d 3h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
465 4144d 6h spiker /highres/sprites/ Some Duke fixes  
464 4145d 1h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4145d 8h leod / Frozen Duke workaround; small maphack fix  
462 4145d 23h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4145d 23h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4146d 1h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4146d 2h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4146d 6h spiker /highres/screen/menu/  
457 4146d 7h spiker /highres/textures/ 4264 color match  
456 4146d 8h spiker /highres/sprites/  
455 4146d 8h spiker /highres/ Duke and Cycloid  
454 4146d 22h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4147d 4h spiker /highres/ 4274