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Rev Age Author Path Log message Diff
474 4174d 11h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
473 4174d 13h leod / 1.3D maphacks: Fix Polymer lighting  
472 4174d 18h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4174d 20h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4174d 20h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4174d 21h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4174d 23h spiker /highres/ Jetpack 2013  
467 4175d 16h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
466 4175d 17h leod / 1.3D maphacks: done; E1L1.mhk: fix clipping multiplayer shotgun  
465 4175d 20h spiker /highres/sprites/ Some Duke fixes  
464 4176d 15h leod / 1.3D maphacks : only four maps actually differ from ther Atomic counterparts - lots of renaming  
463 4176d 22h leod / Frozen Duke workaround; small maphack fix  
462 4177d 13h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4177d 13h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4177d 15h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures  
459 4177d 16h leod /highres/ Polymost characters moved to characters_polymost; run PNGOUT on 1405* and new menu textures  
458 4177d 20h spiker /highres/screen/menu/  
457 4177d 21h spiker /highres/textures/ 4264 color match  
456 4177d 21h spiker /highres/sprites/  
455 4177d 22h spiker /highres/ Duke and Cycloid  
454 4178d 12h leod / Polymost : use 4274_d.png; Minor maphack stuff  
453 4178d 17h spiker /highres/ 4274  
452 4180d 13h loomsday /highres/ tile #314 polymer version  
451 4181d 13h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
450 4182d 16h spiker /highres/ 4264  
449 4182d 19h spiker /highres/textures/ ...normal map update  
448 4182d 19h spiker /highres/textures/ 4265 normal map update  
447 4185d 15h loomsday /highres/ a normalmap for #228  
446 4185d 15h loomsday /highres/ tile #313 polymer version  
445 4186d 18h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
444 4187d 11h loomsday /highres/ tile #1024 polymer version  
443 4193d 21h leod /highres/sprites/ 0917_firealarm_n.png : resized to 512*512;
0136_sdoorswitch_* : moved Polymost-only textures
 
442 4193d 21h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
441 4194d 13h loomsday /highres/sprites/ polymer lighting was horrible on this switch, fixed by normalmap and few more polygons  
440 4194d 20h loomsday /highres/ tile #4097 polymer version  
439 4194d 20h loomsday /highres/textures/ useless alpha channel removed  
438 4194d 23h loomsday /highres/textures/ crap, hidden layer  
437 4196d 12h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
436 4197d 15h loomsday /highres/ tile #1178 polymer version  
435 4200d 15h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info