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Rev Age Author Path Log message Diff
50 4873d 21h h266 /vaca_plus/ fix big fail with SVN auto-updating  
49 4873d 22h h266 /vaca_plus/utils/ add statically-linked wget.exe  
48 4874d 3h h266 /vaca_plus/ add additional svn source  
47 4875d 12h h266 /vacation/ add (currently unused) widescreen images for 2492  
46 4875d 12h h266 /vaca_plus/ replace checksum program with Windows-native version (no DLL dependencies, woot!)
remove freaking DLLs, they're not needed any more
batch file improvements:
support for theoretically infinite number of subfolders
capitalization tweaks
better installation error prevention, detection, and handling
 
45 4875d 23h h266 /vacation/sprites/props/ optimized 3649.png  
44 4876d 21h h266 /vaca_plus/ add 3649 credits  
43 4876d 23h spiker /vacation/sprites/  
42 4878d 19h h266 /vaca_plus/ batch file improvement  
41 4885d 17h h266 /vaca_plus/ add workaround for Microsoft Security Essentials "change dir to system32" bug  
40 4886d 16h h266 /vaca_plus/ fix saving of correct GRP version (escape process when a match is found)
don't erase variables used within script at end; save for reuse and examination
 
39 4886d 17h h266 /vaca_plus/ fix stupid typo with assignment/comparison equals  
38 4887d 17h h266 /vaca_plus/ add automatic detection of more SVN clients  
37 4887d 22h h266 /vaca_plus/ batch file improvements  
36 4887d 23h h266 /vaca_plus/utils/windows/win32/ add msys-iconv-2.dll  
35 4888d 14h h266 /vaca_plus/ The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.  
34 4888d 19h h266 /vaca_plus/ More documentation updates.  
33 4888d 20h h266 /vaca_plus/ Give the documentation a much-needed update.  
32 4888d 21h h266 /vaca_plus/utils/windows/win32/ add more dlls  
31 4888d 21h h266 /vaca_plus/utils/windows/win32/ add msys-1.0.dll  
30 4890d 19h h266 /vaca_plus/ batch updates:
utilize pushd/popd
improve checksumming
add support for (hypothetical) demo
 
29 4894d 17h h266 /vaca_plus/ Prevent redundant inclusion of directories.  
28 4894d 23h h266 /vaca_plus/ If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.
Prevent formation of a CON incompatibility (rename GAME.CON, DEFS.CON, and USER.CON to VACA*.CON) when constructing the VACA13.SSI-based GRP.
 
27 4894d 23h h266 /vaca_plus/ Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped.
 
26 4895d 9h h266 / 42, 44, 47, 955, 956, 3758_d by empy
orange 2929-3022 v1.3D redfont by SwissCM
1739 trooper 8-bit fix by SwissCM
Polymer Police: 3768
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
Revised: 3761, 3763-3764, 3768
61 optimized (removed useless alpha channel)
 
25 4974d 15h h266 / all references to default HRP audited and updated, HUD keycard fixed in the process
fix loading of XXX data
fix installation procedure (once SSI is copied from CD, extract and process it)
remove 336-338, not in add-on and too much trouble to keep up
add XXX 8-bit "Cha-Cha"
prevent "pal 1" references to daytime skybox from being tinted
minor Vaca1 improvements
fix frozen babe autokick
improve dragon death (move in direction of projectile's hit, not player)
disable visibility clearing for weapons that do not produce fire
 
24 4976d 20h h266 /vaca_plus/ IPS patches replaced with bspatches.
Patch version bumped.
 
23 4976d 21h h266 /vaca_plus/utils/ add bsdiff to utils in anticipation of replacing uips  
22 4976d 21h h266 /vaca_plus/ replace duplicate textures #3737-3755 with originals #4180-4199 to gain hardcoded hitscan wall functionality at the price of v1.3D compatibility  
21 4976d 22h h266 /vaca_plus/ Map improvements.
More verbose map patching reasoning added.
 
20 4979d 18h h266 /vaca_plus/ Fix corruption in Vaca4.
Specify CON file to editor for sounds.
 
19 4980d 12h h266 / map bugfixes; #5 and #SL corruption eliminated
seagull behavior improved (automatic sizing if xrepeat=1, wackplayer->state headhitstate, clipdist of 80 like all monsters)
music improvements, mainly for ease of use of Shift+F5
 
18 4991d 15h h266 /vaca_plus/ Fix mistake in editor .bat merge.  
17 4991d 16h h266 /vaca_plus/ wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
disable voodoo ring glowing flag, just in case
 
16 4991d 21h h266 /vaca_plus/ forgot zoo map last revision  
15 4991d 21h h266 / generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
fix .def warnings for nonexistent water (#336) pals
fix new HUD super soak'em tile reload frame positioning
 
14 4992d 17h h266 / Fix DP defs.  
13 4993d 18h h266 /vaca_plus/ batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, Vaca+, and VacaHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features.
 
12 4994d 12h h266 /vaca_plus/ zoo improvements  
11 4994d 14h h266 /vaca_plus/ Make it easier for users to disable and remove the HRP components. (Split vacation_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and vaca_plus.def for everything else.)