Rev |
Age |
Author |
Path |
Log message |
Diff |
637 |
3748d 18h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3749d 20h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3767d 14h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
634 |
3788d 22h |
leod |
/ |
UserMapHacks: 2070, Aqua*, NSD group completed |
|
633 |
3802d 21h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3809d 19h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3811d 17h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3813d 18h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3817d 16h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3817d 17h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3819d 18h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3821d 17h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3824d 14h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3828d 16h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3830d 14h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3830d 15h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3830d 19h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3830d 19h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3837d 13h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3838d 0h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3838d 17h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3839d 16h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3839d 17h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3842d 12h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3845d 3h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3845d 13h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3856d 19h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3857d 12h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3857d 16h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3858d 13h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3858d 17h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3862d 23h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3865d 18h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3868d 13h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3868d 16h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3869d 16h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3872d 17h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3872d 22h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3879d 17h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3880d 1h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|