Rev |
Age |
Author |
Path |
Log message |
Diff |
637 |
3692d 21h |
h266 |
/highres/textures/ |
Improved #966 (Duke Nukem II cover) by Besli. |
|
636 |
3693d 22h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3711d 17h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
634 |
3733d 1h |
leod |
/ |
UserMapHacks: 2070, Aqua*, NSD group completed |
|
633 |
3746d 23h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3753d 22h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3755d 20h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3757d 21h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3761d 19h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3761d 19h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3763d 21h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3765d 20h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3768d 17h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3772d 19h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3774d 17h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3774d 18h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3774d 22h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3774d 22h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3781d 15h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3782d 2h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3782d 20h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3783d 18h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3783d 19h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3786d 14h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3789d 6h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3789d 15h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3800d 22h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3801d 15h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3801d 19h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3802d 16h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3802d 19h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3807d 2h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3809d 21h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3812d 15h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3812d 19h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3813d 19h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3816d 20h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3817d 0h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3823d 20h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3824d 4h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|