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627 3771d 5h leod / Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin
 
626 3773d 4h loomsday /highres/ tile #609 is now proper polymer  
625 3776d 2h loomsday /highres/ tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :(  
624 3780d 4h loomsday /highres/ hmm.. looks like something from a todo list  
623 3782d 2h loomsday /highres/ tile #446 polymerized  
622 3782d 3h leod / darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others
 
621 3782d 6h loomsday /highres/ tile #441 polymerized  
620 3782d 6h loomsday /highres/ tile #310 polymerized  
619 3789d 0h leod / #2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update
 
618 3789d 11h loomsday /highres/ sprite #915 polymerized  
617 3790d 4h loomsday /highres/ texture #1186 + #718 (pretty sure they are from one set) polymerized  
616 3791d 3h loomsday /highres/ #1191 fake polymerization  
615 3791d 4h loomsday /highres/ #1174/1175 polymerized  
614 3793d 23h leod / move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;

fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks
 
613 3796d 14h loomsday /highres/sprites/ oops.. too soon (reverted to previous deflines)  
612 3797d 0h loomsday /highres/sprites/ #134 polymerized  
611 3808d 6h loomsday /highres/sprites/ sprite #660 updated to polymer (normalmap & specularpower value set)  
610 3808d 23h leod / #1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station
 
609 3809d 3h loomsday /highres/sprites/ model #584 polymerized  
608 3810d 0h loomsday /highres/sprites/ #976 ventshaft model and texture polymerized  
607 3810d 4h loomsday /highres/sprites/ #1227 nukebarrel model & textures update  
606 3814d 10h leod / Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base
 
605 3817d 5h loomsday /highres/sprites/ should have been uploaded few days ago. wtf  
604 3820d 0h loomsday /highres/sprites/props/ sprite #621 revised  
603 3820d 3h loomsday /highres/ #150 polymer version revised  
602 3821d 4h loomsday /highres/ #795 polymerized + new polymost version  
601 3824d 4h loomsday /highres/ #395 cosmetic tweaks / #197 polymerized  
600 3824d 9h loomsday /highres/ tile #705/706 polymerized  
599 3831d 4h loomsday /highres/ animated tile #294-296 polymerized  
598 3831d 12h loomsday /highres/ tile #451/452 polymerized  
597 3832d 4h loomsday /highres/ tile #453 polymerized  
596 3835d 2h leod /maphacks/ UserMapHacks: Alien Rendezvous, EDF Base, EDF Secret Base, Maads, and more;
MHK reviews completed. All UserMapHacks comply with HRP 5.3.
 
595 3847d 2h leod / Some texture/skin renaming for consistency's sake;
UserMapHacks: Hibernal Solstice, Duke 6:8, TimeCop;
MHK reviews;
hrp_todo update;
 
594 3853d 2h leod / UserMapHacks: X64-2, Duke 23:4, Military Madness, Sunburn;
MHK reviews;
hrp_todo update;
PNGOUT optimizations;
 
593 3858d 4h loomsday /highres/textures/ resolution and cosmetic update  
592 3864d 9h leod / hrp_todo update;
UserMapHacks: Ballroom, Condemed, Fruit Loops, Shuttle Service, Voices of Authority;
MHK reviews
 
591 3871d 2h leod /maphacks/ UserMapHacks: Duke 3:16, Lost City, SnowBase, and more; MHK reviews  
590 3876d 0h leod /maphacks/ UserMapHacks: Doomgate, 649, Shrunken; MHK reviews  
589 3879d 6h loomsday /highres/ oops... forgot to set the scale on #4282  
588 3879d 6h leod / Polymost HRP: keep using old 4583_pipe.md3;
PNGOUT optimizations;
UserMapHacks: Lost City, Lost Temple, Polaris Outpost 1&2, Pain; MHK reviews