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Rev Age Author Path Log message Diff
675 3290d 22h leod / HRP 5.4 post-release update  
674 3342d 21h leod / (oops) update hrp_readme.txt (not complete)  
673 3342d 21h leod / rename the "installer" folder to "tools", cleanup "tools";
update hrp_readme.txt (not complete)
 
672 3344d 17h leod /maphacks/ UserMapHacks: Dark Place3/4  
671 3356d 1h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
670 3364d 5h leod /maphacks/ UserMapHacks: DNE 2.0, replace spaces in file names  
669 3376d 21h leod /maphacks/ UserMapHacks: catching up with, erm..., 'recent' releases, and some more  
668 3388d 2h leod /maphacks/vaca_hrp/ UserMapHacks: add Vaca Plus MHKs (unrevised, mostly empty)  
667 3389d 19h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3414d 6h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
665 3416d 1h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
664 3420d 18h leod /maphacks/ Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7)  
663 3429d 3h leod /highres/ Polymost HRP: Polymost-only textures moved  
662 3429d 3h leod / Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff
 
661 3434d 23h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
660 3454d 19h leod / *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
659 3462d 21h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
658 3476d 21h loomsday /highres/ #242 polymerized  
657 3481d 4h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3487d 23h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
655 3488d 2h loomsday /highres/ tile #802 polymerized  
654 3494d 21h loomsday /highres/ #3394-96 polymerized  
653 3497d 22h loomsday /highres/sprites/ trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture  
652 3503d 5h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
651 3516d 0h leod /maphacks/ Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla
 
650 3517d 23h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3523d 7h loomsday /highres/ tile #348 +norm +spec  
648 3534d 23h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
647 3549d 4h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3564d 21h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3579d 5h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
644 3606d 20h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3609d 3h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3629d 6h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3647d 20h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3659d 0h leod / UserMapHacks: big update  
639 3675d 2h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3697d 21h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
637 3707d 0h h266 /highres/textures/ Improved #966 (Duke Nukem II cover) by Besli.  
636 3708d 2h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.