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Rev Age Author Path Log message Diff
675 3294d 20h leod / HRP 5.4 post-release update  
674 3346d 19h leod / (oops) update hrp_readme.txt (not complete)  
673 3346d 19h leod / rename the "installer" folder to "tools", cleanup "tools";
update hrp_readme.txt (not complete)
 
672 3348d 15h leod /maphacks/ UserMapHacks: Dark Place3/4  
671 3359d 23h leod / DEFs: remove unnnecessary pal 0 parameter from normal, specular and glow maps;
UserMapHacks: WGDoom1, WG-Old1/2, Dark Place1/2
 
670 3368d 3h leod /maphacks/ UserMapHacks: DNE 2.0, replace spaces in file names  
669 3380d 19h leod /maphacks/ UserMapHacks: catching up with, erm..., 'recent' releases, and some more  
668 3392d 1h leod /maphacks/vaca_hrp/ UserMapHacks: add Vaca Plus MHKs (unrevised, mostly empty)  
667 3393d 17h leod / #2264: zadd 1 to avoid flickering in Polymer;
UserMapHacks: catch up with recent releases (Kamikaze still pending though)
 
666 3418d 4h leod / #0336-0338: remove x/yscale;
Polymost: use new cranepole, move old crane skin;
Maphacks: Original Game's maphack review completed (E2L1-7)
 
665 3419d 23h loomsday /highres/sprites/ 1221 pole vert size fix, texture update  
664 3424d 16h leod /maphacks/ Maphack reviews: Ep.1 completed (E1L3-6), E2L8-9, Ep.4 completed (E4L3-7)  
663 3433d 1h leod /highres/ Polymost HRP: Polymost-only textures moved  
662 3433d 1h leod / Maphacks: Ep.3 review completed (E3L2,4,5,7,8);
UserMapHacks: mostly renaming stuff
 
661 3438d 21h leod / *** Dang typo: Maphack DEF tokens implemented as of EDuke32 r4884 ***
Some Polymost-only items moved; Maphacks: E3L1,3,6, E4L9-11 reviewed; UserMapHacks: 666 episode, some *.mhk renamed
 
660 3458d 17h leod / *** Maphack DEF tokens implemented as of EDuke32 r4484 ***
If r4484 or newer doesn't (yet) work for you, try my r4495 backport:
http://forums.duke4.net/index.php?showtopic=3513

UserMapHacks: Support Nightfright's Addon Pack (part 2)
(for already available maphack counterparts)
 
659 3466d 19h leod / Happy New Year to all HRP contributors and repo lurkers!
UserMapHacks: Support Nightfright's Addon Pack
(for already available maphack counterparts)
 
658 3480d 19h loomsday /highres/ #242 polymerized  
657 3485d 2h leod / 1250-1259 (steam/ceilingsteam): offset correction; PNGOUT opts;
Maphacks: E2L10, E2L11, E3L10 reviewed; hrp_extract.sh: further cleanup
 
656 3491d 21h leod / Polymost HRP: keep using old 1222 crane model;
hrp_extract.sh: Polymost/Megaton override extraction revamped;
UserMapHacks: four recent releases
 
655 3492d 0h loomsday /highres/ tile #802 polymerized  
654 3498d 19h loomsday /highres/ #3394-96 polymerized  
653 3501d 20h loomsday /highres/sprites/ trivia: the old crane model was created on 10.24.2004, new version is a slight revamp to get rid of md2 jelly and horrible 1024x768 texture  
652 3507d 3h leod / Maphacks: E4L1,2,8 reviewed;
UserMapHacks: mostly updated Megaton re-releases
 
651 3519d 22h leod /maphacks/ Hi Roma Loom! Nice to see you back on duty :-)
UserMapHacks: blablabla
 
650 3521d 21h loomsday /highres/ simple specmap for tile #734
#876, #4202 polymerized
#3386 +norm +spec
 
649 3527d 5h loomsday /highres/ tile #348 +norm +spec  
648 3538d 21h leod / UserMapHacks: Brave New World, MSSP v3.0, The Chronic, and more  
647 3553d 2h leod /maphacks/ UserMapHacks: CBP and Attrition groups completed (YEAH!)  
646 3568d 19h leod / #4375, copied from #4374 (user maps only)
UserMapHacks: catching up with recent releases and updates, anf more
 
645 3583d 3h leod / UserMapHacks: catching up with recent releases (minus one) and updates, more KaiseR maps  
644 3610d 19h leod / UserMapHacks: The Escape aka FUZZBOX, LORCH3 (preliminary version), Duke Craft :-;
UserMapHacks: MHK header update part 2
 
643 3613d 1h leod / Shotgun pickups #0028 (Polymer&Polymost) scaled down by a few percent;
UserMapHacks: Episodes ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace;
UserMapHacks: MHK header update part 1
 
642 3633d 4h leod / #1155 handprintswitch: flipped;
UserMapHacks: Duke Hard, Turok and others
 
641 3651d 18h leod / Add some newlines to DEFs for maintenance reasons; UserMapHacks  
640 3662d 22h leod / UserMapHacks: big update  
639 3679d 0h leod / Robotdog2 (4560) scaled down a bit;
Override Pack extraction updated;
UserMapHacks: Apprehension Arizona, Ultimate Stadium Remake, and more
 
638 3701d 19h leod / effects_megaton.def: adapt to current scrap numbering;
hrp_readme.txt: add Besli to texture credits;
UserMapHacks: Delta Station Down, Clear The Coast, and others
 
637 3710d 23h h266 /highres/textures/ Improved #966 (Duke Nukem II cover) by Besli.  
636 3712d 0h leod / #0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files

Known Problems:

The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:

- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.

There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished.