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Rev Age Author Path Log message Diff
77 5188d 0h loomsday / and the last lighhacking for the time being until I get cool after constant mapster crashes •_•  
76 5188d 2h loomsday / some basic lighting applied  
75 5188d 22h loomsday / polymer lights test, SE49 only due do heavy lags on my system, so sorry no shadows from lights available atm  
74 5189d 5h loomsday /highres/ oopsie, some typoes in the defs  
73 5190d 20h loomsday /highres/ Tile #450 is now polymer-ready  
72 5192d 21h loomsday /highres/ Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention  
71 5194d 23h loomsday /highres/ Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized  
70 5197d 15h h266 /highres/sprites/props/ new #920 render  
69 5198d 22h loomsday /highres/textures/ #796, 819, 857, 858 draftly polymerized
#545 parallax params added to definition
 
68 5199d 19h loomsday /highres/ #1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready.  
67 5206d 16h h266 /highres/textures/ #251-252 alt-pals now Polymer-ready  
66 5216d 13h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
65 5216d 15h loomsday /highres/sprites/ normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609
 
64 5219d 19h loomsday /highres/sprites/ normal map for shrinker crystall ammo temporary disabled in defs for Plagman to tinker with possible definition bug.  
63 5220d 21h loomsday /highres/ wall tiles #251-253 are now polymer ready except for their paletted versions [dunno if we should wait for proper palmap support]

tile #328 is now hi-res and polymer ready [something from the ep2 to-do list NightFright remined me to look into]
 
62 5228d 18h loomsday /highres/ Tiles #233-237 are now polymerish  
61 5230d 21h loomsday /highres/sprites/ I was playing e2l7 and notice that those poor domelights are completely barely visible in the dark, duplicating the duffuse texture into glow slot did the trick  
60 5234d 22h loomsday /highres/ Tile #354 is now polymer ready  
59 5238d 17h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5250d 22h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5259d 4h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5265d 14h loomsday /highres/ Tile #258 revised to polymer ready  
55 5267d 21h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5275d 2h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5275d 17h loomsday /highres/ Tile #157 revised to polymer version  
52 5282d 20h loomsday /highres/ #156 revised to polymer version  
51 5283d 18h loomsday /highres/ #154, 155 revised to polymer ready  
50 5289d 3h piterplus /highres/textures/ Sharpened tile 880, edited 1169_d to better much original.  
49 5289d 18h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5290d 20h h266 /highres/ removed duplicate 0857_22.jpg  
47 5291d 20h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
46 5291d 20h h266 /highres/sprites/monsters/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 5  
45 5291d 20h h266 /highres/sprites/monsters/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 4  
44 5291d 21h h266 /highres/sprites/characters/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 3  
43 5291d 21h h266 /highres/textures/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 2  
42 5291d 21h h266 /highres/screen/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 1  
41 5295d 21h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5300d 21h loomsday /highres/ normal and gloss for #1129  
39 5300d 23h loomsday /highres/ normal and gloss for #1105  
38 5301d 17h loomsday /highres/ #195 remake + nrml + gloss