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Rev Age Author Path Log message Diff
358 4429d 3h loomsday /highres/ polymost #369 texture revised  
357 4429d 5h loomsday /highres/textures/ polymost version of #354  
356 4429d 9h loomsday /highres/ polymost #317, #318 revised  
355 4429d 11h loomsday /highres/textures/ polymost version of #0328  
354 4429d 11h loomsday /highres/ rename 0328.png -> 0328_d.png  
353 4429d 12h loomsday /highres/textures/ polymost texture update  
352 4437d 7h loomsday /highres/ #0159 polymost  
351 4442d 5h spiker /  
350 4442d 20h spiker /  
349 4442d 21h spiker /polymost/screen/ Brought back the old structure  
348 4442d 23h spiker /  
347 4443d 3h loomsday /polymost/  
346 4444d 3h loomsday /polymost/textures/ polymost texture revised  
345 4444d 3h loomsday /  
344 4445d 23h spiker / Complete split of Polymer and Polymost. That was really necessary!  
343 4446d 7h spiker / Complete split of Polymer and Polymost! That was really necessary!  
342 4459d 6h spiker /highres/sprites/  
341 4459d 9h spiker /highres/sprites/  
340 4460d 15h spiker /highres/sprites/ Shotgun tweaks  
339 4461d 7h spiker /highres/sprites/  
338 4461d 8h spiker /highres/sprites/  
337 4461d 10h spiker /highres/sprites/  
336 4461d 11h spiker /highres/sprites/ shotgun  
335 4474d 1h leod /highres/ fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor  
334 4474d 11h leod /highres/sprites/ revert r329 pistol clip definition  
333 4475d 1h leod /installer/ hrp_extract: find 'bottom' skybox; adapt to SWHRP r13; remove broken HRP root check  
332 4475d 2h h266 /highres/sprites/ 0913.png --> 0913_d.png in props.def  
331 4475d 8h leod /installer/ hrp_extract: accept toplevel DEF as command line argument as an alternative to HRPTYPE  
330 4476d 20h leod / 4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP
 
329 4477d 1h spiker /highres/sprites/ more tweaks  
328 4480d 4h spiker /highres/ 4288 + shrinker projectile color match  
327 4481d 6h spiker /highres/sprites/ Trooper optimization  
326 4481d 8h leod /highres/ Revert to old loading sequence because the 1680 trooper got messed up.

But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model.
 
325 4481d 9h leod /installer/ make version commandlne parameter work with full, both, and all  
324 4481d 21h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
323 4482d 1h spiker /highres/sprites/firstperson/ more pistol fixes  
322 4482d 3h spiker /highres/sprites/ pistol specular and geometry adjustments  
321 4482d 9h spiker /highres/sprites/ more pistol and hands fixes  
320 4484d 21h leod / Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract

This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues.
 
319 4484d 21h leod /highres/ Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1)