Rev |
Age |
Author |
Path |
Log message |
Diff |
636 |
3692d 15h |
leod |
/ |
#0768/#0779 (Sushiplate 1/4) scaled down by 25%;
new UserMapHacks;
Megaton HRP DEF files
Known Problems:
The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version
and therefore doesn't support all Polymost HRP features correctly:
- "animtilerange", "setuptilerange" and "tilefromtexture" are unsupported
- frozen models don't work correctly and have been disabled
- skyboxes don't work correctly and have been disabled
- pickup models and first person weapon models may (partiallly) disappear at
certain viewing angles or sector boundaries.
There is nothing that can be done about these issues other than updating the
Megaton executable's Polymost renderer code.
However, I'd rather hope for Megaton's Polymost renderer improvements than
EDuke32's netcode getting finished. |
|
635 |
3710d 10h |
leod |
/ |
0950/0981 [broken]hydrant by Steveeeie;
UserMapHacks: Mean Streets and many more (AMC TC group completed) |
|
634 |
3731d 17h |
leod |
/ |
UserMapHacks: 2070, Aqua*, NSD group completed |
|
633 |
3745d 16h |
leod |
/ |
Polymer HRP: get rid of remaining *_d_g.png file names;
UserMapHacks: Foothold, Desert Storm, MSSP8, Retrospective, WGAlien, Red series completed |
|
632 |
3752d 15h |
loomsday |
/highres/sprites/ |
sensor model origin, orientation and scale fixed (feedback by LeoD) |
|
631 |
3754d 13h |
loomsday |
/highres/sprites/ |
#1227 model 180 degrees rotation to fit the existing maphacks + additional exploading frames (in a separate model, which don't show up unfortunately, either because of wrong deflines or some bug in renderer) |
|
630 |
3756d 13h |
leod |
/ |
Polymost HRP: revert r362 to re-enable crosshair colouring;
moved/renamed a couple of textures;
UserMapHacks: Alpha Core, Moonbase, Nitroglycerin, and others;
renamed scraps in MHKs to match names.h |
|
629 |
3760d 12h |
leod |
/highres/sprites/ |
Rename scraps to match names.h, part #2 |
|
628 |
3760d 12h |
leod |
/highres/sprites/effects/ |
Rename scraps to match names.h, part #1 |
|
627 |
3762d 13h |
leod |
/ |
Polymost HRP: use #0323_d.png;
PNGOUT opts;
hrp_todo.txt update;
UserMapHacks: Domination, Nitroglycerin |
|
626 |
3764d 12h |
loomsday |
/highres/ |
tile #609 is now proper polymer |
|
625 |
3767d 10h |
loomsday |
/highres/ |
tile #389 polymerized, hipal is working incorrectly due to being incompatible with glowmapping :( |
|
624 |
3771d 12h |
loomsday |
/highres/ |
hmm.. looks like something from a todo list |
|
623 |
3773d 10h |
loomsday |
/highres/ |
tile #446 polymerized |
|
622 |
3773d 11h |
leod |
/ |
darken #2452; PNGOUT optimizations;
UserMapHacks: Damnation, Dewk's Map, Ghost Town, and others |
|
621 |
3773d 14h |
loomsday |
/highres/ |
tile #441 polymerized |
|
620 |
3773d 15h |
loomsday |
/highres/ |
tile #310 polymerized |
|
619 |
3780d 8h |
leod |
/ |
#2452 (user maps only, texture only, taken from Duke3dw_v421);
PNGOUT optimizations;
UserMapHacks: SPACEPWR, Plug and Pray update |
|
618 |
3780d 19h |
loomsday |
/highres/ |
sprite #915 polymerized |
|
617 |
3781d 12h |
loomsday |
/highres/ |
texture #1186 + #718 (pretty sure they are from one set) polymerized |
|
616 |
3782d 11h |
loomsday |
/highres/ |
#1191 fake polymerization |
|
615 |
3782d 12h |
loomsday |
/highres/ |
#1174/1175 polymerized |
|
614 |
3785d 7h |
leod |
/ |
move old 134/135 switch to switches_polymost;
copy shared 0136_sdoorswitch.md3 to switches_polymost;
rename two Polymer glowmaps;
fix effects.def typo; PNGOUT optimizations;
new and updated UserMapHacks |
|
613 |
3787d 22h |
loomsday |
/highres/sprites/ |
oops.. too soon (reverted to previous deflines) |
|
612 |
3788d 8h |
loomsday |
/highres/sprites/ |
#134 polymerized |
|
611 |
3799d 14h |
loomsday |
/highres/sprites/ |
sprite #660 updated to polymer (normalmap & specularpower value set) |
|
610 |
3800d 8h |
leod |
/ |
#1227: fix specular definition;
PNGOUT optimizations;
Polymost HRP: use old models #0584, #0976, #1227;
UserMapHacks: CBP7, JFCBP2, Jailbird2, The Railway Station |
|
609 |
3800d 11h |
loomsday |
/highres/sprites/ |
model #584 polymerized |
|
608 |
3801d 8h |
loomsday |
/highres/sprites/ |
#976 ventshaft model and texture polymerized |
|
607 |
3801d 12h |
loomsday |
/highres/sprites/ |
#1227 nukebarrel model & textures update |
|
606 |
3805d 18h |
leod |
/ |
Polymost HRP: use old 0621_camera1, 0150 uses Polymer version glowmap, 0795 xscale fix, introduce textures_polymost;
Old 0621_camera1.png copied to 0584_sensor_body.png, 0958_lamp_body.png;
PNGOUT optimizations;
UserMapHacks: ACB Studios, Island Base, Red2, Space Madness, Training Base |
|
605 |
3808d 13h |
loomsday |
/highres/sprites/ |
should have been uploaded few days ago. wtf |
|
604 |
3811d 8h |
loomsday |
/highres/sprites/props/ |
sprite #621 revised |
|
603 |
3811d 11h |
loomsday |
/highres/ |
#150 polymer version revised |
|
602 |
3812d 12h |
loomsday |
/highres/ |
#795 polymerized + new polymost version |
|
601 |
3815d 12h |
loomsday |
/highres/ |
#395 cosmetic tweaks / #197 polymerized |
|
600 |
3815d 17h |
loomsday |
/highres/ |
tile #705/706 polymerized |
|
599 |
3822d 12h |
loomsday |
/highres/ |
animated tile #294-296 polymerized |
|
598 |
3822d 20h |
loomsday |
/highres/ |
tile #451/452 polymerized |
|
597 |
3823d 12h |
loomsday |
/highres/ |
tile #453 polymerized |
|