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Rev Age Author Path Log message Diff
162 5010d 23h nightfright / Added: #699 (d/n/s)  
161 5015d 18h loomsday /highres/ fixed missing heightmap for #449  
160 5029d 16h nightfright / Modified: #742_d/n/s  
159 5035d 18h loomsday /highres/ 0913 Fence update (improved wire net)  
158 5039d 1h loomsday /highres/sprites/ commented out normalmap for HUD Devastator until better days, it appears to look horrible in many cases in intensively lit areas  
157 5039d 13h nightfright / Added: #227_d/n/s, 502_d/n/s  
156 5053d 15h nightfright / Modified: #781_d, 782; removed gloss effect for #814  
155 5053d 15h loomsday /highres/sprites/ HUD Devastator have been finally polymerized (supported in EDuke32 build 1699)  
154 5056d 16h loomsday /highres/ forgot [xscale 2.0 yscale 2.0] for #814  
153 5056d 17h loomsday /highres/ Tile #814 by Cage  
152 5058d 16h nightfright / Modified: #293_d, 301, 305, 360, 361, 363, 4130-4133_d  
151 5060d 2h nightfright / Removed: #352_n/s (352 remapped to 398), 663_2/7 (autotint works)  
150 5060d 3h loomsday /highres/ uncommented deflines for #186
added heightmap and new specmap for #398
 
149 5060d 18h loomsday /highres/ fix for #0454  
148 5060d 21h nightfright / Added: #398_d/n/s; Modified: #183/183_s; Fixed: Wrong def for #454  
147 5061d 1h nightfright / Modified: #183_d/s, 1204_d/n/s; reverted duplicated Polymer textures  
146 5062d 15h loomsday /highres/ specular map for #70
flipped Y-axis in #297 normalmap + deflines tweak
temporary normal+spec for #380
temporary normal+spec for #381
normal + spec for #1097 (JPGs deleted)
#4302 has been polymerized
 
145 5062d 16h nightfright / Modified: #742_n/s; Re-added textures removed in build #144  
144 5063d 18h nightfright / Added: #276_n/s; 4112_s; Modified: #4112_d/n; Removed: Outdated/unused textures (#151, 181, 191, 293, 297, 312, 362, 414, 448, 449, 457, 458, 748, 781, 783, 823, 884, 1169, 1215-1217, 3397, 4112, 4130-4133)  
143 5064d 14h nightfright / Modified: #28/2613 (new shotgun model/skin by Spiker), 742_d/n/s, 764  
142 5065d 22h nightfright / Added: #211_n/s, 3397_d/n/s; Modified: #211; Deleted: #707_1/2/7/8, 708_1/2/7/8  
141 5072d 15h loomsday /highres/ glow map for #457, #458 is now polymer ready.  
140 5073d 15h nightfright / Added: #218_n/s; Modified: #218, 276_2, 724, 823_s  
139 5076d 15h loomsday /highres/ Tile #457 is now polymerized, draft specmaps added to Trooper: now the trooper's body is much less shiny than his gear  
138 5083d 16h nightfright / Modified: #1046, 1204 (d/n/s)  
136 5090d 16h nightfright / Modified: #360, 361, 363  
135 5095d 15h loomsday /highres/sprites/monsters/ faces normals have been rebuilt to prevent weird faces flickering at least on my end, and also on the screens posted by Zilppuri himself.  
133 5096d 14h nightfright / Added: #1820 (pal 17 skin); Modified: #783_s  
132 5097d 16h nightfright / Modified: #181_s, 783_s  
130 5098d 14h nightfright /highres/ Added: #342/342_s; Modified: #181_s, 342/343_n, 783_n/s, 814_n  
129 5099d 15h nightfright / Modified: #276 (pal0/2/23), 305, 362, 378, 823, 1215-1217  
126 5109d 23h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5110d 14h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
124 5111d 16h nightfright /highres/ Added: #225 (pal21), 297 (pal21), 590; Modified: #360, 707 (pal0/2/7/8), 708 (pal0/2/7/8)  
123 5111d 18h loomsday /highres/sprites/ normal + spec for #937 (Book Store Sign)  
122 5112d 13h nightfright / Missing contents since 04-2010 (Part 2)  
121 5112d 13h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
120 5112d 14h loomsday /highres/ Tiles #0181 and #0783 by Ozz  
118 5116d 18h loomsday /highres/ Screen tiles by Ooz: 293,363 (needs specmap and normal), 4130, 4131, 4132, 4133
Misc tiles by Ooz: #414 (checker floor tile), #749 (wooden floor), #884 (wooden crate), #1215, 1217 (Cola wending machine)
Screen tile by Spiker: #297 (heightmap conflicts with normal map)
 
114 5143d 20h loomsday /highres/ Tile #0449 is now polymerized