Rev |
Age |
Author |
Path |
Log message |
Diff |
289 |
4528d 0h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4532d 12h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4562d 1h |
spiker |
/highres/ |
|
|
286 |
4567d 12h |
spiker |
/highres/ |
4154 |
|
285 |
4594d 0h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4649d 23h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4650d 12h |
spiker |
/highres/ |
|
|
282 |
4650d 18h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4653d 12h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4660d 13h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4709d 0h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4717d 3h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4717d 4h |
spiker |
/highres/ |
|
|
275 |
4725d 2h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4726d 1h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4726d 3h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4726d 7h |
spiker |
/highres/textures/ |
|
|
271 |
4726d 7h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4727d 3h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4729d 4h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4730d 3h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4737d 18h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4741d 1h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4744d 15h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4763d 11h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4769d 7h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4783d 1h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4790d 2h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4793d 13h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4798d 13h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4799d 2h |
parkar |
/ |
Added installer source. |
|
256 |
4800d 12h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4805d 7h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4806d 12h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4806d 13h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4807d 1h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4807d 6h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4807d 6h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4816d 1h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4817d 13h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|