Rev |
Age |
Author |
Path |
Log message |
Diff |
290 |
4522d 3h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4522d 5h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4526d 17h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4556d 5h |
spiker |
/highres/ |
|
|
286 |
4561d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4588d 4h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4644d 4h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4644d 17h |
spiker |
/highres/ |
|
|
282 |
4644d 22h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4647d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4654d 17h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4703d 4h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4711d 7h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4711d 8h |
spiker |
/highres/ |
|
|
275 |
4719d 6h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4720d 6h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4720d 7h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4720d 11h |
spiker |
/highres/textures/ |
|
|
271 |
4720d 11h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4721d 7h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4723d 9h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4724d 7h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4731d 22h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4735d 6h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4738d 20h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4757d 15h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4763d 12h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4777d 5h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4784d 6h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4787d 17h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4792d 18h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4793d 7h |
parkar |
/ |
Added installer source. |
|
256 |
4794d 16h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4799d 11h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4800d 16h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4800d 18h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4801d 5h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4801d 10h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4801d 11h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4810d 5h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|