Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4506d 22h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4508d 17h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4518d 11h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4519d 9h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4519d 10h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4523d 22h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4553d 11h |
spiker |
/highres/ |
|
|
286 |
4558d 22h |
spiker |
/highres/ |
4154 |
|
285 |
4585d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4641d 9h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4641d 22h |
spiker |
/highres/ |
|
|
282 |
4642d 4h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4644d 22h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4651d 23h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4700d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4708d 13h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4708d 14h |
spiker |
/highres/ |
|
|
275 |
4716d 12h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4717d 11h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4717d 13h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4717d 17h |
spiker |
/highres/textures/ |
|
|
271 |
4717d 17h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4718d 13h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4720d 14h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4721d 13h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4729d 4h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4732d 11h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4736d 1h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4754d 21h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4760d 17h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4774d 11h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4781d 12h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4784d 23h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4789d 23h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4790d 12h |
parkar |
/ |
Added installer source. |
|
256 |
4791d 22h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4796d 17h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4797d 22h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4797d 23h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4798d 11h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|