Subversion Repositories duke3d_hrp

Rev

Show changed files | Directory listing | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
293 4506d 22h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4508d 17h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4518d 11h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4519d 9h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4519d 10h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
288 4523d 22h h266 /highres/textures/ Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect.
 
287 4553d 11h spiker /highres/  
286 4558d 22h spiker /highres/ 4154  
285 4585d 10h nightfright / Reverted to previous versions: 341-343  
284 4641d 9h loomsday /highres/sprites/props/ doublesided now  
283 4641d 22h spiker /highres/  
282 4642d 4h plagman /highres/projections/ Y-invert projections as the engine changed to render them upside down.  
281 4644d 22h nightfright / Modified: #341, 343  
280 4651d 23h nightfright / Modified: #342, 343, 821, 916, 917  
278 4700d 10h loomsday /highres/ #369 polymerized + #797 recreated  
277 4708d 13h spiker /highres/sprites/ Decal and muzzle tweaks  
276 4708d 14h spiker /highres/  
275 4716d 12h nightfright / Modified: #3281 (new loading screen by Lightsource)  
274 4717d 11h loomsday /highres/ polyTile #367  
273 4717d 13h spiker /highres/ 885 polymerized  
272 4717d 17h spiker /highres/textures/  
271 4717d 17h spiker /highres/ - new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water.  
270 4718d 13h spiker /highres/ Content by Lightsource  
269 4720d 14h loomsday /highres/ polymerTile #318  
268 4721d 13h loomsday /highres/ polymer-ed tile #317  
267 4729d 4h h266 /highres/screen/fonts/digital/  
266 4732d 11h loomsday /highres/ #371 polymerized, #152 glow added  
265 4736d 1h spiker /highres/ Fixes some broken normal maps  
264 4754d 21h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4760d 17h nightfright / Updated: #821, 1189, 2493  
262 4774d 11h nightfright /highres/sprites/ Fixed: decals.def (wrong defs for #546/2298 normal maps)  
261 4781d 12h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
259 4784d 23h nightfright / Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C)  
258 4789d 23h parkar /highres/sprites/ Revert pigcop changes introduced by mistake in 257.  
257 4790d 12h parkar / Added installer source.  
256 4791d 22h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4796d 17h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4797d 22h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4797d 23h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4798d 11h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)