Rev |
Age |
Author |
Path |
Log message |
Diff |
293 |
4484d 18h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4486d 13h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4496d 7h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4497d 4h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4497d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4501d 18h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4531d 6h |
spiker |
/highres/ |
|
|
286 |
4536d 17h |
spiker |
/highres/ |
4154 |
|
285 |
4563d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4619d 5h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4619d 18h |
spiker |
/highres/ |
|
|
282 |
4619d 23h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4622d 17h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4629d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4678d 5h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4686d 8h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4686d 9h |
spiker |
/highres/ |
|
|
275 |
4694d 7h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4695d 7h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4695d 8h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4695d 12h |
spiker |
/highres/textures/ |
|
|
271 |
4695d 12h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4696d 8h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4698d 9h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4699d 8h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4706d 23h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4710d 7h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4713d 21h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4732d 16h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4738d 13h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4752d 6h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4759d 7h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4762d 18h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4767d 19h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4768d 8h |
parkar |
/ |
Added installer source. |
|
256 |
4769d 17h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4774d 12h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4775d 17h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4775d 19h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4776d 6h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|