Rev |
Age |
Author |
Path |
Log message |
Diff |
295 |
4518d 19h |
spiker |
/highres/ |
281 |
|
294 |
4519d 11h |
spiker |
/highres/ |
Added 4266 |
|
293 |
4519d 23h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4521d 18h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4531d 12h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4532d 10h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4532d 11h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
288 |
4536d 23h |
h266 |
/highres/textures/ |
Revise #336-338 (water texture) from the original JPEGs to remove artifacts while maintaining the integrity of the texture.
I originally did this in 2009 but the process caused subtle differences in the texture, and it did not solve the issue of artifacts in the very dark shades between the highlights. This time I used two Selective Gaussian Blur passes in GIMP, one on highlights and one on the dark gaps, with settings so that it blended away artifacts without causing any noticeable change to the artwork that I could detect. |
|
287 |
4566d 11h |
spiker |
/highres/ |
|
|
286 |
4571d 23h |
spiker |
/highres/ |
4154 |
|
285 |
4598d 10h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
284 |
4654d 10h |
loomsday |
/highres/sprites/props/ |
doublesided now |
|
283 |
4654d 23h |
spiker |
/highres/ |
|
|
282 |
4655d 4h |
plagman |
/highres/projections/ |
Y-invert projections as the engine changed to render them upside down. |
|
281 |
4657d 23h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4664d 23h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
278 |
4713d 10h |
loomsday |
/highres/ |
#369 polymerized + #797 recreated |
|
277 |
4721d 13h |
spiker |
/highres/sprites/ |
Decal and muzzle tweaks |
|
276 |
4721d 14h |
spiker |
/highres/ |
|
|
275 |
4729d 13h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
274 |
4730d 12h |
loomsday |
/highres/ |
polyTile #367 |
|
273 |
4730d 13h |
spiker |
/highres/ |
885 polymerized |
|
272 |
4730d 17h |
spiker |
/highres/textures/ |
|
|
271 |
4730d 17h |
spiker |
/highres/ |
- new grass, stadium grass, weapon projectiles, muzzle flash for some weapons, casting bullets, forcefield, splashing water. |
|
270 |
4731d 13h |
spiker |
/highres/ |
Content by Lightsource |
|
269 |
4733d 15h |
loomsday |
/highres/ |
polymerTile #318 |
|
268 |
4734d 13h |
loomsday |
/highres/ |
polymer-ed tile #317 |
|
267 |
4742d 4h |
h266 |
/highres/screen/fonts/digital/ |
|
|
266 |
4745d 12h |
loomsday |
/highres/ |
#371 polymerized, #152 glow added |
|
265 |
4749d 2h |
spiker |
/highres/ |
Fixes some broken normal maps |
|
264 |
4767d 22h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4773d 18h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
262 |
4787d 11h |
nightfright |
/highres/sprites/ |
Fixed: decals.def (wrong defs for #546/2298 normal maps) |
|
261 |
4794d 12h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
259 |
4797d 23h |
nightfright |
/ |
Updated: #757, E1L3.mhk (new Polymer spotlights by Micky C) |
|
258 |
4803d 0h |
parkar |
/highres/sprites/ |
Revert pigcop changes introduced by mistake in 257. |
|
257 |
4803d 13h |
parkar |
/ |
Added installer source. |
|
256 |
4804d 23h |
nightfright |
/ |
Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm) |
|
252 |
4809d 17h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4810d 22h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|