Rev |
Age |
Author |
Path |
Log message |
Diff |
340 |
4594d 13h |
spiker |
/highres/sprites/ |
Shotgun tweaks |
|
339 |
4595d 5h |
spiker |
/highres/sprites/ |
|
|
338 |
4595d 5h |
spiker |
/highres/sprites/ |
|
|
337 |
4595d 8h |
spiker |
/highres/sprites/ |
|
|
336 |
4595d 9h |
spiker |
/highres/sprites/ |
shotgun |
|
335 |
4607d 23h |
leod |
/highres/ |
fix ancient definition bug on 0151: specularpower->specpower, specularfactor->specfactor |
|
334 |
4608d 9h |
leod |
/highres/sprites/ |
revert r329 pistol clip definition |
|
332 |
4609d 0h |
h266 |
/highres/sprites/ |
0913.png --> 0913_d.png in props.def |
|
330 |
4610d 18h |
leod |
/ |
4288_d added to Polymost HRP.
hrp_extract: support for voxels and Shadow Warrior HRP |
|
329 |
4610d 23h |
spiker |
/highres/sprites/ |
more tweaks |
|
328 |
4614d 2h |
spiker |
/highres/ |
4288 + shrinker projectile color match |
|
327 |
4615d 4h |
spiker |
/highres/sprites/ |
Trooper optimization |
|
326 |
4615d 6h |
leod |
/highres/ |
Revert to old loading sequence because the 1680 trooper got messed up.
But I don't understand why, especially since no other model is affected.
And it's the same with both Polymer/old Polymost model. |
|
324 |
4615d 19h |
leod |
/ |
HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice. |
|
323 |
4615d 23h |
spiker |
/highres/sprites/firstperson/ |
more pistol fixes |
|
322 |
4616d 0h |
spiker |
/highres/sprites/ |
pistol specular and geometry adjustments |
|
321 |
4616d 6h |
spiker |
/highres/sprites/ |
more pistol and hands fixes |
|
320 |
4618d 19h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
319 |
4618d 19h |
leod |
/highres/ |
Detail map for 4401 (UNA bomber, E4L5) added, usable as well for 4379, 4381-4385, 4889
4387 reactivated (tabletop in E4L1) |
|
318 |
4620d 21h |
leod |
/highres/sprites/firstperson/ |
PNG-optimized version from the HRP update Pack v5.1.302 put into the repository :-) |
|
317 |
4621d 1h |
leod |
/highres/textures/ |
Polymost grass #2 |
|
316 |
4621d 1h |
leod |
/highres/ |
Polymost grass #1 |
|
315 |
4621d 19h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
314 |
4621d 23h |
spiker |
/highres/sprites/firstperson/ |
small tweak |
|
313 |
4622d 0h |
spiker |
/highres/sprites/ |
More pisol adjustmenst + normal fix for scuba |
|
312 |
4622d 19h |
h266 |
/highres/ |
Define the projections in projections.def as 'tilefromtexture' before defining them as 'texture' to avoid warnings in the log file, and to allow them to be used in Polymer even with hightile disabled.
This information has been added to the def file itself as well. |
|
311 |
4624d 3h |
leod |
/highres/ |
Fix brace |
|
310 |
4624d 4h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
309 |
4626d 19h |
leod |
/highres/sprites/ |
effects, signs, and switches folders are Polymost-complete
(Polymer diffuse/glow maps renamed to *_d[_g].png)
All remaining Polymost textures outside the repository will require bringing back their old MD3 models.
Note that Polymost and Polymer 0136_sdoorswitch share the same MD3. |
|
308 |
4626d 20h |
leod |
/highres/ |
texture folder is Polymost-complete
(Polymer diffuse maps renamed to *_d.png) |
|
307 |
4627d 1h |
leod |
/highres/ |
fix 724_d |
|
306 |
4627d 7h |
leod |
/highres/ |
JPG->PNG conversions reverted |
|
305 |
4627d 19h |
leod |
/highres/ |
JPG Polymost textures brought back as PNG into the repository
(Polymer diffuse maps renamed/converted to *_d.png) |
|
304 |
4627d 20h |
leod |
/highres/textures/ |
Forgot to ADD the renamed Polymer diffuse maps before committing. Ouch. |
|
303 |
4627d 21h |
leod |
/highres/ |
More Polymost textures (PNG) brought back into the repository
(Polymer diffuse maps renamed to *_d.png) |
|
302 |
4628d 6h |
leod |
/highres/textures/ |
fix case of 1151 #2 |
|
301 |
4628d 6h |
leod |
/highres/textures/ |
fix case of 1151 #1 |
|
300 |
4628d 7h |
leod |
/highres/ |
First Polymost texture brought back into the repository
(Polymer diffuse map renamed to *_d.png) |
|
299 |
4628d 16h |
h266 |
/highres/sprites/ |
Fix pal 12/18 of the Alien Queen in monsters.def. |
|
298 |
4629d 9h |
devastator |
/highres/ |
added 1139 1151 Dif Nrm Spec |
|