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434 4148d 20h loomsday /highres/ tile #0843 polymer version  
433 4150d 14h leod /highres/sprites/ tile0917 (Firealarm) resized to 512*512;
Polymost: use previous Polymer tile0917 (model and diffuse map)
 
432 4150d 14h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
430 4161d 20h leod / tile0279 (user maps only, derived from 278);
Pirate Flag, Banner 1, Banner 2: add stills definitions for "notmd" maphack

Imperium maphacks moved to dukeplus folder
 
428 4167d 11h loomsday /highres/sprites/ 1226 draft polymerization TEST (pals may appear innacurate)  
427 4167d 13h loomsday /highres/ normal for (not really a polymer texture) #1188  
426 4167d 14h loomsday /highres/sprites/ simple normalmap for nukebarrel  
425 4169d 9h leod / tile0961 (Exit Sign) by Steveeeie: glowmaps (slightly modified) merged into diffuse maps; UserMapHacks: Taamalus, Toxic Waste  
424 4169d 9h leod /highres/sprites/ tile0961 (Exit Sign) by Steveeeie; Old exit sign moved to signs_polymost.

Partly archival commit. This does not work as intended because glowmaps with different palettes are not supported.
 
423 4174d 12h leod /highres/ 0594 Airlock Sign resized to 512*512;
Polymost: use 4156_d;
run PNGOUT on recent textures
 
422 4175d 11h loomsday /highres/ crap, another forgotten-to-upload texture #4211 polymer version  
421 4175d 13h loomsday /highres/ $4210 polymer version

yeah.. I can upload the deflines for the texture and forget about textures themselves
 
420 4175d 15h loomsday /highres/ usermap tile #4156 polymer version  
419 4175d 20h loomsday /highres/ #4104 polymer version  
418 4176d 8h leod / 0594 Airlock Sign by Steveeeie;
textures.def fixed;
Polymost: use 4155_d;
UserMapHacks: DUKE2013, Escape aka HCR
 
417 4177d 5h loomsday /highres/ #4103 polymer version  
416 4181d 18h loomsday /highres/ usermaps tile #4155 polymer version  
415 4188d 11h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4190d 19h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
411 4241d 10h leod /highres/sprites/ Tile 0631 by Gambini (user maps only)  
410 4249d 12h leod /highres/sprites/decals/ 1220 updated (user maps only)

Nice moon (r241/r348), but apparently the mappers just want a blank sphere. (WideAwake, routine, brains2, ...)
I have tried to reproduce the ART tint, but maybe I'll change it to greyscale later.
Someone should make a model ...
 
409 4250d 14h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
408 4254d 19h leod / texture 0186 : revert to Polymost version until neighbours 187-190 are polymerized, too. (0191 should be kept in mind as well)

hrp_extract.sh : cleanup
 
407 4336d 18h leod / Polymost: rename 2493_old to 2493_polymost and use as menu screen;
hrp_extract.sh: enable DukePlus<>Polymost HRP compatibility patch for akimbo pistols
 
406 4339d 16h leod / tile 1015 (user maps only) - created by raping 0399

duke3d_hrp*.def : indicate repository snapshot version
 
405 4344d 13h loomsday /highres/textures/ more accurate glowmap  
404 4344d 13h loomsday /highres/ tile #390 polymerized  
403 4344d 15h leod /highres/sprites/ oops  
402 4344d 15h leod / version numbers removed from HRP intro screens - these should only be added to the zipped distribution packs (or removed right after any release)

nitpickish renamery of new chair's diffuse map
 
401 4344d 18h loomsday /highres/ tile #217 polymerized  
400 4344d 18h leod /highres/sprites/ Polymost: keep old chair. It fits better IMO.  
399 4344d 19h leod /highres/ Polymost: 0156 pal 22  
398 4344d 19h loomsday /highres/sprites/props/ angle +90 CW  
397 4344d 23h loomsday /highres/sprites/ chair #556 polymerized  
396 4345d 11h leod / Polymost glowmaps added; duke3d.def: remove irritating comment.

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance not to introduce a textures_polymost folder.

duke3d.def: This is definetely not the place to split the DEF path between Polymer and Polymost.
 
395 4345d 12h leod /highres/ Polymer glowmaps renamed

I'm not really happy with this solution but up to now only four files are affected by this rare Polymer/Polymost conflict. And so far I think it's better for maintenance NOT to introduce a textures_polymost folder.
 
394 4346d 15h loomsday /highres/sprites/ spec'n diffuse sharpness tweak  
393 4348d 20h h266 /highres/sprites/ correctly animated Polymer HUD Devastator (2510-2511)  
392 4349d 18h leod /highres/ Polymost: detail maps for diffuse maps borrowed from Polymer  
391 4352d 15h leod / move highpalookup[sic!] definitions to a separate file

devistator -> devastator