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520 3994d 8h leod /highres/textures/ PNGOUT optimizations part 8: textures #6

Both new and old PNGs convert to binary identical TGAs
 
519 3994d 8h leod /highres/textures/ PNGOUT optimizations part 7: textures #5

Both new and old PNGs convert to binary identical TGAs
 
518 3994d 8h leod /highres/textures/ PNGOUT optimizations part 6: textures #4

Both new and old PNGs convert to binary identical TGAs
 
517 3994d 8h leod /highres/textures/ PNGOUT optimizations part 6: textures #3

Both new and old PNGs convert to binary identical TGAs
 
516 3994d 9h leod /highres/textures/ PNGOUT optimizations part 5: textures #2

Both new and old PNGs convert to binary identical TGAs
 
515 3994d 9h leod /highres/textures/ PNGOUT optimizations part 4: textures #1

Both new and old PNGs convert to binary identical TGAs
 
514 3994d 9h leod /highres/screen/ PNGOUT optimizations part 3: screen (fonts, hud, menu)

Both new and old PNGs convert to binary identical TGAs
 
513 3994d 9h leod /highres/ PNGOUT optimizations part 2: common, detail, projections, skyboxes

Both new and old PNGs convert to binary identical TGAs
 
507 4028d 23h leod / Polymost HRP : re-add old HUD health bottle;
Maphacks : fix copy-pasted typo - d'oh!
 
506 4034d 1h leod / 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
 
505 4042d 20h leod / 0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost

UserMapHacks : Suburbs, MatH: Suburbs
 
504 4045d 22h leod / tiles 0879 / 0880 by Steveeeie (880 rotated by 180 degrees, scaled)

UserMapHacks for DukePlus
 
503 4048d 2h loomsday /highres/ #4117 polymost version  
502 4048d 8h loomsday /highres/ #4350 polymer + #4349 sharpen  
501 4048d 19h loomsday /highres/ #4349 polymer, w/o parallax to match 4350 which is a sprite-only texture  
500 4051d 9h spiker /highres/sprites/pickups/ Shotgun rotated, centered origin  
499 4055d 22h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
493 4069d 20h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
492 4071d 23h nightfright /highres/screen/ hud.def: tile #33 ("INV" mini-HUD box) was defined twice  
487 4092d 22h nightfright /highres/sprites/ Fix for HUD scubagear alignment (now centered), minor cleanup for new Duke model code  
486 4100d 20h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4108d 19h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
483 4115d 23h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
482 4122d 23h spiker /highres/ Marked pipebomb, 5099-5104  
480 4127d 4h spiker /highres/sprites/props/ dukeburger update  
478 4129d 22h spiker /highres/sprites/ Dukeburger with new Duke model  
476 4131d 8h spiker /highres/sprites/ Frozen Duke  
475 4132d 7h spiker /highres/sprites/characters/ Minor Duke fixes  
474 4132d 17h leod / Polymost HUD : use old HUD Jetpack to match the Polmost pickup  
472 4133d 1h leod /highres/sprites/ move old jetpack to pickups_polymost; 0041_chanigunammo.png->0041_chaingunammo.png  
471 4133d 2h leod /highres/sprites/props/ 0407/0411 fansprite_* : resized to 1024*1024; MD3s added  
470 4133d 2h leod /highres/sprites/ Final version or not : saving Spiker's life seems appropriate for the HRP :
tile0407/0411 (fansprite/broke) by Steveeeie (full size); old version moved to props_polymost
 
469 4133d 3h spiker /highres/sprites/ New Cycloid rotating hologram head  
468 4133d 5h spiker /highres/ Jetpack 2013  
467 4133d 23h leod /highres/sprites/ Cleanup ... restore babe glowmap definitions from characters.def r459  
465 4134d 2h spiker /highres/sprites/ Some Duke fixes  
463 4135d 4h leod / Frozen Duke workaround; small maphack fix  
462 4135d 19h leod /highres/sprites/ 0052 healthbottle_* : resized to 512*512; MD3 added; pickups_polymost.def fixed  
461 4135d 19h leod / tile0052 (Health Bottle aka Sixpack) by Steveeeie (full size); old version moved to pickups_polymost  
460 4135d 21h leod /highres/sprites/ Polymost cycloid moved to monsters_polymost; run PNGOUT on cycloid textures