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570 3890d 16h spiker /highres/sprites/ 1354 Luke Skywalker  
/highres/sprites/characters/1354_armor.png
/highres/sprites/characters/1354_luke.md3
/highres/sprites/characters/1354_luke.png
/highres/sprites/characters/1354_rope.png
/highres/sprites/characters.def
569 3891d 10h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
/highres/sprites/props/1275.png
/highres/sprites/props/1276_newspaper.md3
/highres/sprites/props/1276_newspaper.png
/maphacks/gambini/hydrost-attrition.mhk
/maphacks/gambini/hydrost.mhk
/maphacks/gambini/mortum61.mhk
/maphacks/puritan/QMC_Pur.mhk
/maphacks/usermaps/Discard-attrition.mhk
/maphacks/usermaps/GbaR.mhk
/maphacks/usermaps/Ogbb-attrition.mhk
/maphacks/usermaps/WARDOME.mhk
/maphacks/usermaps/donedust-attrition.mhk
/highres/sprites/props/1275_newspaper.md3
/highres/sprites/props/1275_newspaper.png
/maphacks/usermaps/DiscardAttrition.mhk
/maphacks/usermaps/OgbbAttrition.mhk
/maphacks/usermaps/donedustAttrition.mhk
/E4L6.mhk
/highres/detail/paper_crumpled.png
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/hrp_todo.txt
/maphacks/3drealms/E4L6.mhk
/maphacks/3drealms_polymost/E4L6_polymost.mhk
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/maphacks/dc_hrp/DUKEDC1.mhk
/maphacks/dc_hrp/DUKEDC2.mhk
/maphacks/dc_hrp/DUKEDC5.mhk
/maphacks/dc_hrp/DUKEDC7.mhk
/maphacks/dc_hrp/DUKEDC8.mhk
/maphacks/dc_hrp/dukedc_mhk.def
/maphacks/gambini/2hoursmyballs.mhk
/maphacks/gambini/It_Lives 1.05.mhk
/maphacks/gambini/gambini_mhk.def
/maphacks/puritan/UNAIDED.mhk
/maphacks/puritan/Undesire.mhk
/maphacks/puritan/alien-resurrection.mhk
/maphacks/puritan/puritan_mhk.def
/maphacks/puritan/scent-2009-06-15.mhk
/maphacks/puritan/scent-2012-02-12.mhk
/maphacks/sandt/EBase.mhk
/maphacks/usermaps/Discard.mhk
/maphacks/usermaps/Duke 12_12.mhk
/maphacks/usermaps/Ogbb.mhk
/maphacks/usermaps/donedust.mhk
/maphacks/usermaps_mhk.def
568 3895d 20h spiker /highres/sprites/ Mightyboot update  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2521_mightyboot.md3
567 3895d 21h spiker /highres/textures/ 5099-5104 update  
/highres/textures/5099_d.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
565 3899d 14h leod / Polymost HRP: use 4900-4902, keep old mightyboot models;
PNGOUT optimizations;
UserMapHacks: Clearwater aka cranium, MHK reviews
 
/highres/sprites/firstperson_polymost/2521_mightyboot.jpg
/highres/sprites/firstperson_polymost/2521_mightyboot.md3
/highres/sprites/firstperson_polymost/2522_mightyboot.md3
/maphacks/billyboy/cranium-attrition-fix.mhk
/maphacks/billyboy/cranium.mhk
/highres/sprites/firstperson/2521_mightyboot.jpg
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/firstperson_polymost.def
/highres/textures/4900.png
/highres/textures/4900_1.png
/highres/textures/4901.png
/highres/textures/4901_1.png
/highres/textures/4902.png
/highres/textures/4902_1.png
/highres/textures_polymost.def
/maphacks/billyboy/billyboy_mhk.def
/maphacks/marquez/orbital_oblivion/CYCLER.mhk
/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
/maphacks/marquez/orbital_oblivion/FM2X10.mhk
/maphacks/marquez/orbital_oblivion/VIEWPORT.mhk
564 3899d 16h spiker /highres/sprites/  
/highres/sprites/firstperson.def
563 3899d 16h spiker /highres/sprites/ quick kick update  
/highres/sprites/firstperson.def
562 3899d 17h spiker /highres/sprites/ new mighty boot  
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2521_mightyboot.md3
/highres/sprites/firstperson/2522_mightyboot.md3
561 3900d 22h spiker / 4900-4902 duke - tag, was difficult, lol  
/highres/textures/4900.png
/highres/textures/4900_1.png
/highres/textures/4901.png
/highres/textures/4901_1.png
/highres/textures/4902.png
/highres/textures/4902_1.png
/highres/textures.def
/hrp_todo.txt
559 3903d 22h leod / PNGOUT nitpicking  
/maphacks/plug_and_pray
/maphacks/plug_and_pray/pnp_mhk.def
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/metropolitan/E5L8.mhk
/maphacks/mrck/06meatballsubmakin.mhk
558 3904d 13h spiker /highres/sprites/characters/ optimized  
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
557 3904d 14h spiker /highres/sprites/characters/ Added some detail  
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
556 3904d 15h leod / Polymost: use old terminator & new arm;
hrp_todo.txt added;
PNGOUT optimizations;
UserMapHacks: Lighthouse aka biglight, MHK revisions
 
/highres/sprites/characters_polymost/1356_terminator.md3
/highres/sprites/characters_polymost/1356_terminator.png
/highres/sprites/characters_polymost/1357_terminarm.png
/hrp_todo.txt
/maphacks/billyboy/biglight.mhk
/highres/sprites/characters/1356_terminator.png
/highres/sprites/characters.def
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_n.png
/highres/sprites/characters/1356_terminator_s.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/characters_polymost.def
/highres/textures/0362_d.png
/highres/textures/4228_d.png
/highres/textures/4228_n.png
/highres/textures/4228_s.png
/highres/textures/4229_d.png
/highres/textures_polymost.def
/maphacks/3drealms_polymost/E3L11_13d_polymost.mhk
/maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk
/maphacks/billyboy/billyboy_mhk.def
/maphacks/mrck/ANORAKCITY.mhk
/maphacks/mrck/DNF_BTTG.mhk
/maphacks/mrck/WideAwake.mhk
/maphacks/usermaps/Betaone.mhk
/maphacks/usermaps/Festpark.mhk
/maphacks/usermaps/PARK.mhk
/maphacks/usermaps/Payback.mhk
/maphacks/usermaps/SALINE.mhk
/maphacks/usermaps/SAND.mhk
/maphacks/usermaps/SUBURBS.mhk
/maphacks/usermaps/TORC.mhk
/maphacks/usermaps/TOXICWST.mhk
/maphacks/usermaps/XXXmas98.mhk
/maphacks/usermaps/anarxiticalcity.mhk
/maphacks/usermaps/mindfuck.mhk
555 3904d 20h spiker /highres/sprites/characters/ terminator last second update  
/highres/sprites/characters/1356_terminator.md3
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_s.png
554 3905d 18h spiker /highres/sprites/ 1356-1357 terminator  
/highres/sprites/characters/1356_terminator_d.png
/highres/sprites/characters/1356_terminator_n.png
/highres/sprites/characters/1356_terminator_s.png
/highres/sprites/characters.def
/highres/sprites/characters/1356_terminator.md3
/highres/sprites/characters/1357_terminarm.md3
553 3908d 17h spiker /highres/textures/ 0362_d update  
/highres/textures/0362_d.png
552 3908d 17h spiker /highres/ 4228, 4229  
/highres/textures/4228_d.png
/highres/textures/4228_n.png
/highres/textures/4228_s.png
/highres/textures/4229_d.png
/highres/textures.def
551 3908d 19h spiker /highres/sprites/ Part 2  
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/ice/1405_duke2013_ice.md3
550 3908d 19h spiker /highres/sprites/ Duke restored.  
/highres/sprites/characters.def
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/characters/1405_duke2013_d.png
549 3909d 12h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
/maphacks/bobadoo
/maphacks/bobadoo/CQL1-2013-09-02.mhk
/maphacks/bobadoo/CQL1-2013-09-14.mhk
/maphacks/bobadoo/CQL2-2013-09-02.mhk
/maphacks/bobadoo/CQL2-2013-09-14.mhk
/maphacks/bobadoo/CQL3-2013-09-03.mhk
/maphacks/bobadoo/CQL3-2013-09-14.mhk
/maphacks/bobadoo/CQL4-2013-08-26.mhk
/maphacks/bobadoo/CQL4-2013-09-14.mhk
/maphacks/bobadoo/CQL5exp-2013-08-27.mhk
/maphacks/bobadoo/CQL5exp-2013-09-14.mhk
/maphacks/bobadoo/CQL6end.mhk
/maphacks/bobadoo/Suburban-2013-09-02.mhk
/maphacks/bobadoo/Suburban-2013-09-15.mhk
/maphacks/bobadoo/bobadoo_mhk.def
/maphacks/dukeplus/Frauenstein.mhk
/maphacks/dukeplus/FrauensteinBeta.mhk
/maphacks/dukeplus/SHRAPNELCITY01-2013-08-23.mhk
/maphacks/dukeplus/SHRAPNELCITY01-2013-08-25-old.mhk
/maphacks/dukeplus/SHRAPNELCITY01.mhk
/maphacks/dukeplus/mapE1L1intro.mhk
/maphacks/usermaps/V4.mhk
/highres/screen/menu/3240.png
/highres/screen/menu/3241.png
/highres/screen/menu/3242.png
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
/highres/sprites/characters.def
/highres/sprites/characters/1405_duke2013.md3
/highres/sprites/ice/1405_duke2013_ice.md3
/highres/sprites/monsters/2710_cycloid2013.md3
/maphacks/cbp/CBP8.mhk
/maphacks/cbp/NBCBP_Shawneth.mhk
/maphacks/cbp/NBCBP_underTaker14.mhk
/maphacks/cbp/SHOTDOWN28.mhk
/maphacks/cbp/SPIRWELL.mhk
/maphacks/cbp/_wh_0060.mhk
/maphacks/cbp/hubmap.mhk
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/dukeplus/mapE1L1A.mhk
/maphacks/dukeplus/sunshine-dukeplus.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/A VinsaneOne.mhk
/maphacks/usermaps/DEVIL'S ROCKS.mhk
/maphacks/usermaps/E.S.B.N-6.mhk
/maphacks/usermaps/Hostel.mhk
/maphacks/usermaps/advertise.mhk
/maphacks/usermaps/libraryl.mhk
/maphacks/usermaps_mhk.def
/maphacks/zykov/sunshine-2009-03-12.mhk
/maphacks/zykov/sunshine-2009-03-15.mhk
548 3912d 20h spiker /highres/screen/menu/ updated screens  
/highres/screen/menu/3240.png
/highres/screen/menu/3241.png
/highres/screen/menu/3242.png
/highres/screen/menu/3243.png
/highres/screen/menu/3244.png
/highres/screen/menu/3245.png
/highres/screen/menu/3246.png
/highres/screen/menu/3247.png
/highres/screen/menu/3248.png
/highres/screen/menu/3249.png
547 3916d 19h leod / #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
 
/maphacks/bolduc/Entrapped.mhk
/maphacks/dukeplus/sunshine-dukeplus.mhk
/maphacks/mrck/Bummed Out ! Anarchy City X.mhk
/maphacks/usermaps/Bridge Between Two Islands.mhk
/maphacks/usermaps/Devastation01.mhk
/maphacks/zykov/sunshine-2009-03-12.mhk
/maphacks/zykov/sunshine-2009-03-15.mhk
/maphacks/dukeplus/sunshine.mhk
/highres/sprites/monsters.def
/highres/sprites/monsters/2710_cycloid2013.md3
/maphacks/bolduc/bolduc_mhk.def
/maphacks/dukeplus/dukeplus_mhk.def
/maphacks/mrck/mrck_mhk.def
/maphacks/usermaps_mhk.def
/maphacks/zykov/zykov_mhk.def
546 3928d 18h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/maphacks/argh/ARGH!DOOM!02.mhk
/maphacks/argh/ARGH!SPACESHIP!08.mhk
/maphacks/bolduc
/maphacks/bolduc/AtomicArena-2012-11-25.mhk
/maphacks/bolduc/AtomicArena-2012-12-01.mhk
/maphacks/bolduc/BrooklynBridge-2012-10-13.mhk
/maphacks/bolduc/BrooklynBridge-2012-10-15.mhk
/maphacks/bolduc/N64.mhk
/maphacks/bolduc/RCPD.mhk
/maphacks/bolduc/RCPD2.mhk
/maphacks/bolduc/Slammer.mhk
/maphacks/bolduc/bolduc_mhk.def
/maphacks/usermaps/Atomic_Bunker.mhk
/maphacks/usermaps/Atomic_Bunker_ATT.mhk
/maphacks/usermaps/Canyon_BunkerV2.mhk
/maphacks/usermaps/bakmanDM.mhk
/maphacks/usermaps/dm_ducts.mhk
/maphacks/usermaps/AtomicArena-2012-11-25.mhk
/maphacks/usermaps/AtomicArena-2012-12-01.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-13.mhk
/maphacks/usermaps/BrooklynBridge-2012-10-15.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/Slammer.mhk
/highres/sprites/props.def
/maphacks/argh/argh_mhk.def
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps_mhk.def
545 3931d 22h spiker /highres/sprites/ Chaingun muzzle flash improvment  
/highres/sprites/firstperson.def
544 3932d 23h spiker /highres/sprites/ Pistol hand update  
/highres/sprites/firstperson.def
/highres/sprites/firstperson/2524_pistol.md3
543 3933d 14h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
/maphacks/usermaps/border.mhk
/highres/textures/0259_d.png
/highres/textures/0259_n.png
/highres/textures/0335_d.png
/highres/textures/0335_n.png
/highres/textures/1179_d.png
/highres/textures/1179_n.png
/maphacks/usermaps_mhk.def
542 3934d 11h loomsday /highres/ #0259 polymerized  
/highres/textures/0259_d.png
/highres/textures/0259_n.png
/highres/textures/0259_s.png
/highres/textures.def
541 3934d 13h loomsday /highres/ not sure if metal or concrete but meh...  
/highres/textures/0335_d.png
/highres/textures/0335_n.png
/highres/textures/0335_s.png
/highres/textures.def
540 3934d 16h loomsday /highres/ #1179 polymerized  
/highres/textures/1179_d.png
/highres/textures/1179_n.png
/highres/textures/1179_s.png
/highres/textures.def
539 3935d 12h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
/maphacks/argh
/maphacks/argh/ARGH!!Hellish!!04.mhk
/maphacks/argh/ARGH!!Shopping!!02.mhk
/maphacks/argh/ARGH!Aquatic!2.mhk
/maphacks/argh/ARGH!HellA!05.mhk
/maphacks/argh/ARGH!HellB!06.mhk
/maphacks/argh/ARGH!Shrine!04.mhk
/maphacks/argh/ARGH!temple!05.mhk
/maphacks/argh/argh_mhk.def
/maphacks/billyboy/bloodyhell.mhk
/maphacks/billyboy/brains2.mhk
/maphacks/usermaps/Milltown.mhk
/maphacks/usermaps/NUKE.mhk
/maphacks/usermaps/THE_BASE.mhk
/maphacks/usermaps/Thedocks.mhk
/maphacks/usermaps/slaughter.mhk
/maphacks/usermaps/ARGH!!Hellish!!04.mhk
/maphacks/usermaps/ARGH!!Shopping!!02.mhk
/highres/sprites/props.def
/highres/sprites/props_polymost.def
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
/maphacks/billyboy/billyboy_mhk.def
/maphacks/dukeplus/Dukecide.mhk
/maphacks/maphacks.def
/maphacks/maphacks_polymost.def
/maphacks/usermaps/1pstdm.mhk
/maphacks/usermaps/LOCKEDUP.mhk
/maphacks/usermaps/LORCH2.mhk
/maphacks/usermaps/blackend.mhk
/maphacks/usermaps_mhk.def
538 3935d 15h loomsday /highres/ tile #243 polymerized  
/highres/textures/0243_d.png
/highres/textures/0243_n.png
/highres/textures/0243_s.png
/highres/textures.def
537 3939d 20h spiker /highres/textures/ 5099-5104 update  
/highres/textures/5099_d.png
/highres/textures/5099_n.png
/highres/textures/5099_s.png
/highres/textures/5100_d.png
/highres/textures/5100_n.png
/highres/textures/5100_s.png
/highres/textures/5101_d.png
/highres/textures/5101_n.png
/highres/textures/5101_s.png
/highres/textures/5102_d.png
/highres/textures/5103_d.png
/highres/textures/5104_d.png
535 3968d 16h leod / Prepare polymerization of hydrant model by moving it to props_polymost; PNGOUT optimizations; maphack reviews  
/highres/sprites/props_polymost/0950_brokenhydrant.md3
/highres/sprites/props_polymost/0981_hydrant.md3
/highres/sprites/props_polymost/0981_hydrant.png
/highres/sprites/props/0950_brokenhydrant.md3
/highres/sprites/props/0981_hydrant.md3
/highres/sprites/props/0981_hydrant.png
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props_polymost.def
/maphacks/3drealms_polymost/E3L1_polymost.mhk
/maphacks/usermaps/RCPD.mhk
/maphacks/usermaps/RCPD2.mhk
/maphacks/usermaps/parkade-2012-01-05.mhk
/maphacks/usermaps/parkade-2012-03-17.mhk
/maphacks/usermaps/parkade-2012-06-30.mhk
/maphacks/usermaps/parkade-2012-08-08.mhk
534 3969d 0h nightfright /highres/sprites/characters/ Updated Duke model skins (#1405) by Tea Monster  
/highres/sprites/characters/1405_bandolier_d.png
/highres/sprites/characters/1405_duke2013_d.png
533 3969d 1h nightfright /highres/sprites/ Updated hand dryer model (#1051) by Tea Monster  
/highres/sprites/props.def
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
532 3972d 15h leod /highres/sprites/ 1051_handdryer by Tea Monster  
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer_d.png
/highres/sprites/props/1051_handdryer_n.png
/highres/sprites/props/1051_handdryer_s.png
/highres/sprites/props.def
531 3972d 16h leod /highres/ 0053_firstaid, 2460_firstaidkit (hud) by Steveeeie  
/highres/screen/hud/2460_firstaidkit.png
/highres/sprites/pickups/0053_firstaid.md3
/highres/sprites/pickups/0053_firstaid_d.png
/highres/sprites/pickups/0053_firstaid_n.png
/highres/sprites/pickups/0053_firstaid_s.png
/highres/screen/hud.def
/highres/sprites/pickups.def
530 3972d 16h leod /highres/sprites/ 0051_healthbox (cola) by Steveeeie; 1051_handdryer moved to props_polymost  
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox_d.png
/highres/sprites/pickups/0051_healthbox_n.png
/highres/sprites/pickups/0051_healthbox_s.png
/highres/sprites/props_polymost/1051_handdryer.md3
/highres/sprites/props_polymost/1051_handdryer.png
/highres/sprites/props/1051_handdryer.md3
/highres/sprites/props/1051_handdryer.png
/highres/sprites/pickups.def
/highres/sprites/props.def
/highres/sprites/props_polymost.def
529 3972d 16h leod /highres/ 0762_mike (microphone) by Mark.;
0051_healthbox moved to pickups_polymost;
2460_firstaidkit.png (hud) renamed to 2640_firstaidkit_polymost.png
 
/highres/screen/hud/2460_firstaidkit_polymost.png
/highres/sprites/pickups_polymost/0051_healthbox.md3
/highres/sprites/pickups_polymost/0051_healthbox.png
/highres/sprites/props/0762_mike.png
/highres/screen/hud/2460_firstaidkit.png
/highres/sprites/pickups/0051_healthbox.md3
/highres/sprites/pickups/0051_healthbox.png
/highres/sprites/props/0762_mike.jpg
/highres/screen/hud.def
/highres/screen/hud_polymost.def
/highres/sprites/pickups.def
/highres/sprites/pickups_polymost.def
/highres/sprites/props.def
/highres/sprites/props/0762_mike.md3
/highres/sprites/props_polymost.def
528 3972d 22h leod /highres/sprites/ice/ PNGOUT optimizations part 17 (final): sprites #8: ice

Both new and old PNGs convert to binary identical TGAs
 
/highres/sprites/ice/0603_naked1_ice.png
/highres/sprites/ice/0603_pants_ice.png
/highres/sprites/ice/0603_slime_ice.png
/highres/sprites/ice/0675_egg_ice.png
/highres/sprites/ice/1294_podbabe_ice.png
/highres/sprites/ice/1313_stripper_ice.png
/highres/sprites/ice/1318_stripper_ice.png
/highres/sprites/ice/1322_hooker_ice.png
/highres/sprites/ice/1326_cavedancer_ice.png
/highres/sprites/ice/1396_fem7_ice.png
/highres/sprites/ice/1405_bandolier_ice_d.png
/highres/sprites/ice/1405_duke2013_ice_d.png
/highres/sprites/ice/1405_duke2013_shotty_ice.png
/highres/sprites/ice/1405_duke_ice.png
/highres/sprites/ice/1405_jetpack_ice_d.png
/highres/sprites/ice/1550_shark_ice.png
/highres/sprites/ice/1680_trooper_ice.png
/highres/sprites/ice/1820_octabrain_ice.png
/highres/sprites/ice/1920_commander_ice.png
/highres/sprites/ice/2000_pigcop_ice.png
/highres/sprites/ice/2120_enforcer_ice.png
/highres/sprites/ice/2372_slimer_ice.png
/highres/sprites/ice/3450_cheerleader_ice.png
/highres/sprites/ice/4620_newbeast_ice.png
/highres/sprites/ice/4866_toughgal_ice.png
/highres/sprites/ice/ice.png
/highres/sprites/ice/iceicle.png