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Rev Age Author Path Log message Diff
74 5194d 13h loomsday /highres/ oopsie, some typoes in the defs  
73 5196d 3h loomsday /highres/ Tile #450 is now polymer-ready  
72 5198d 4h loomsday /highres/ Tile #447 is now polymer-ready, though it might look a bit poorer comparing to HRP version, but hell, I just have too much unfinished stuff to care about details invention  
71 5200d 6h loomsday /highres/ Tiles: 750, 1140, 1170, 1185, 1205, 3407,4275, 5116, 5117 were draftly polymerized  
70 5202d 23h h266 /highres/sprites/props/ new #920 render  
69 5204d 5h loomsday /highres/textures/ #796, 819, 857, 858 draftly polymerized
#545 parallax params added to definition
 
68 5205d 2h loomsday /highres/ #1103 and 4301 created by Devastator (yes, the same Devastator who created some famous maps with rating >90 :D). glossmaps and definitions by me. And yes, polymer ready.  
67 5211d 23h h266 /highres/textures/ #251-252 alt-pals now Polymer-ready  
66 5221d 20h h266 /highres/ new renders of all weapon/ammo/inven/pickup sprites (holoduke: revert)
shotgun ammo and knuckle crack converted to MD3
fixed freezer glow (lower resolution) nightvision glow (over-illumination, not base art)
additional "nocompress" primitives for status bar components
fixed shrinker & expander pickup defs
textures.def errors fixed
 
65 5221d 22h loomsday /highres/sprites/ normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609
 
64 5225d 3h loomsday /highres/sprites/ normal map for shrinker crystall ammo temporary disabled in defs for Plagman to tinker with possible definition bug.  
63 5226d 4h loomsday /highres/ wall tiles #251-253 are now polymer ready except for their paletted versions [dunno if we should wait for proper palmap support]

tile #328 is now hi-res and polymer ready [something from the ep2 to-do list NightFright remined me to look into]
 
62 5234d 1h loomsday /highres/ Tiles #233-237 are now polymerish  
61 5236d 5h loomsday /highres/sprites/ I was playing e2l7 and notice that those poor domelights are completely barely visible in the dark, duplicating the duffuse texture into glow slot did the trick  
60 5240d 5h loomsday /highres/ Tile #354 is now polymer ready  
59 5244d 0h loomsday /highres/ Tiles #212, 213, 214, 215 revised to polymer ready  
58 5256d 5h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
57 5264d 12h parkar /highres/ Adding updated freezer textures from Aron Osborn.  
56 5270d 21h loomsday /highres/ Tile #258 revised to polymer ready  
55 5273d 4h loomsday /highres/ Tiles #158, 159 revised to polymer ready  
54 5280d 10h nightfright / Added: gt1750 s/n texture pack from Jan 6 (for #346, 723, 742, 757, 764, 797, 823, 852, 1141); Modified: #723, 764  
53 5281d 0h loomsday /highres/ Tile #157 revised to polymer version  
52 5288d 3h loomsday /highres/ #156 revised to polymer version  
51 5289d 2h loomsday /highres/ #154, 155 revised to polymer ready  
50 5294d 11h piterplus /highres/textures/ Sharpened tile 880, edited 1169_d to better much original.  
49 5295d 2h loomsday /highres/ Texture #4304 revised to polymer ready  
48 5296d 4h h266 /highres/ removed duplicate 0857_22.jpg  
47 5297d 3h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
46 5297d 4h h266 /highres/sprites/monsters/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 5  
45 5297d 4h h266 /highres/sprites/monsters/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 4  
44 5297d 4h h266 /highres/sprites/characters/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 3  
43 5297d 4h h266 /highres/textures/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 2  
42 5297d 4h h266 /highres/screen/ 70MB of alt-palettes by Flacken.WS and Hendricks266... part 1  
41 5301d 4h loomsday /highres/ revised textures 150, 152, 153, 1102 to polymer ready versions  
40 5306d 4h loomsday /highres/ normal and gloss for #1129  
39 5306d 7h loomsday /highres/ normal and gloss for #1105  
38 5307d 0h loomsday /highres/ #195 remake + nrml + gloss  
37 5308d 4h nightfright / Fixed: Rollback to previous versions of Roma Loom's/Piterplus' normal/specular maps (PNG optimization issues)  
36 5309d 4h nightfright / Added: Normal/Spec Maps for #472, 477, 770, 780, 786-788, 800, 1100  
35 5311d 3h nightfright / Fixed: #381_n/s (missing files commented out) // Revised: PNG optimization for all tiles since rev.24