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Rev Age Author Path Log message Diff
293 4514d 10h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4516d 5h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4525d 23h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4526d 21h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4526d 22h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4592d 21h nightfright / Reverted to previous versions: 341-343  
281 4652d 10h nightfright / Modified: #341, 343  
280 4659d 10h nightfright / Modified: #342, 343, 821, 916, 917  
275 4724d 0h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4736d 15h h266 /highres/screen/fonts/digital/  
264 4762d 9h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4768d 5h nightfright / Updated: #821, 1189, 2493  
261 4788d 23h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4804d 4h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4805d 9h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4805d 11h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4805d 22h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4806d 3h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4806d 4h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4814d 22h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4816d 10h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4817d 0h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4819d 11h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4819d 11h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4820d 0h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4821d 0h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4828d 23h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4830d 7h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4836d 23h nightfright / empyrock modifications from Mar 28  
231 4841d 8h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4841d 23h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4842d 22h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4842d 23h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4843d 21h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4844d 22h nightfright / Fixing messed up #220 commit, part 2  
220 4844d 23h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4867d 0h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4867d 7h loomsday /highres/screen/ redfont13 update by SwissCm  
195 4871d 17h plagman /highres/screen/ I don't think this section is needed anymore.  
193 4873d 12h plagman /highres/screen/ 8-bit support for the new red font by SwissCM.