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315 4493d 9h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
310 4495d 18h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
293 4520d 1h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4521d 20h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4531d 14h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4532d 12h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4532d 13h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4598d 13h nightfright / Reverted to previous versions: 341-343  
281 4658d 1h nightfright / Modified: #341, 343  
280 4665d 2h nightfright / Modified: #342, 343, 821, 916, 917  
275 4729d 15h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4742d 7h h266 /highres/screen/fonts/digital/  
264 4768d 0h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4773d 20h nightfright / Updated: #821, 1189, 2493  
261 4794d 15h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4809d 20h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4811d 1h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4811d 2h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4811d 14h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4811d 19h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4811d 19h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4820d 14h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4822d 2h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4822d 16h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4825d 2h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4825d 3h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4825d 16h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4826d 15h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4834d 14h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4835d 22h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4842d 14h nightfright / empyrock modifications from Mar 28  
231 4846d 23h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4847d 14h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4848d 14h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4848d 14h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4849d 12h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4850d 14h nightfright / Fixing messed up #220 commit, part 2  
220 4850d 14h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4872d 15h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4872d 22h loomsday /highres/screen/ redfont13 update by SwissCm