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315 4582d 3h leod / Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def

This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method.
 
310 4584d 13h leod /highres/ Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes

Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs
 
293 4608d 20h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4610d 15h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4620d 9h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4621d 7h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4621d 8h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4687d 7h nightfright / Reverted to previous versions: 341-343  
281 4746d 20h nightfright / Modified: #341, 343  
280 4753d 20h nightfright / Modified: #342, 343, 821, 916, 917  
275 4818d 10h nightfright / Modified: #3281 (new loading screen by Lightsource)  
267 4831d 1h h266 /highres/screen/fonts/digital/  
264 4856d 19h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4862d 15h nightfright / Updated: #821, 1189, 2493  
261 4883d 9h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
252 4898d 14h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4899d 19h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4899d 21h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4900d 8h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4900d 13h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4900d 14h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4909d 8h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4910d 20h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4911d 10h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4913d 21h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4913d 21h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4914d 10h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4915d 10h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4923d 9h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4924d 17h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4931d 9h nightfright / empyrock modifications from Mar 28  
231 4935d 18h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4936d 9h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4937d 8h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4937d 9h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4938d 7h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4939d 8h nightfright / Fixing messed up #220 commit, part 2  
220 4939d 9h nightfright / Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing)  
199 4961d 10h h266 /highres/screen/fonts/redfont13/ Fix redfont13 by adding #2929, dash.  
198 4961d 17h loomsday /highres/screen/ redfont13 update by SwissCm