Rev |
Age |
Author |
Path |
Log message |
Diff |
320 |
4576d 1h |
leod |
/ |
Duke Nukem 3D High Resolution Pack Extractor
minor DEF tweaks for hrp_extract
This hrp_extract.sh creates a full, or PolyMER only, or PolyMOST only version from your working copy of the Duke Nukem 3D High Resolution Pack's Subversion repository. This is done by copying some "known" files, but mostly by parsing the DEF file hierarchy. A Polymost Override Pack can also be created automatically.
This copypasta-patcha-script thing is ugly as hell and runs like a snail, but it does it's job and helps finding DEF file issues. |
|
315 |
4579d 1h |
leod |
/ |
Polymost HRP is back. Start EDuke32 with -hduke3d_hrp_polymost.def
This may not work in conjunction with mods like DukePlus because, for example, dukeplus.def includes duke3d.def.
Therefore using the Polymost Override Pack which is sold separately is still the preferred method. |
|
310 |
4581d 11h |
leod |
/highres/ |
Restore 0603_skin_g.png / Activate forgotten textures / Pal 12/18 fixes / DEF file tweaks and fixes
Re-add 0603_skin_g.png which is needed by babes other than the new 603 one
Add forgotten 0124_n.png, 0125_n.png to textures.def
Add forgotten 4400_bear_24.png to props.def
Fix pal 12/18 of 4510_pirate1a by renaming
Change pal 12/18 fix of the Alien Queen by renaming / SCNR
Fix line feeds of characters.def and ice.def
Add line feeds at the end of DEFs |
|
293 |
4605d 18h |
nightfright |
/ |
Modified: FOV fix for #2613 (HUD shotgun) by Spiker |
|
292 |
4607d 13h |
nightfright |
/ |
Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work) |
|
291 |
4617d 7h |
nightfright |
/ |
Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes) |
|
290 |
4618d 5h |
nightfright |
/ |
Modified: frozen textures for #603 (Supertanker model) |
|
289 |
4618d 6h |
nightfright |
/ |
Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe) |
|
285 |
4684d 5h |
nightfright |
/ |
Reverted to previous versions: 341-343 |
|
281 |
4743d 18h |
nightfright |
/ |
Modified: #341, 343 |
|
280 |
4750d 18h |
nightfright |
/ |
Modified: #342, 343, 821, 916, 917 |
|
275 |
4815d 7h |
nightfright |
/ |
Modified: #3281 (new loading screen by Lightsource) |
|
267 |
4827d 23h |
h266 |
/highres/screen/fonts/digital/ |
|
|
264 |
4853d 16h |
nightfright |
/ |
Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone) |
|
263 |
4859d 13h |
nightfright |
/ |
Updated: #821, 1189, 2493 |
|
261 |
4880d 7h |
nightfright |
/ |
Updated: #707, 708, 2502, 2503; Removed: #757 (pal24) |
|
252 |
4895d 12h |
nightfright |
/ |
Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes) |
|
251 |
4896d 17h |
nightfright |
/ |
Updated: ice.def (another fix, hopefully for good this time) |
|
250 |
4896d 19h |
nightfright |
/ |
Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model |
|
249 |
4897d 6h |
nightfright |
/ |
Updated: #2760 (corrections in monsters.def by empyrock) |
|
248 |
4897d 11h |
nightfright |
/ |
Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster) |
|
247 |
4897d 12h |
nightfright |
/ |
Updated: E2L8.mhk (Polymer lights by Micky C) |
|
246 |
4906d 6h |
nightfright |
/ |
Updated: #2536 (chaingun improvement by empyrock) |
|
245 |
4907d 18h |
nightfright |
/ |
Updated: E2L6.mhk (Polymer lights by Micky C) |
|
244 |
4908d 8h |
nightfright |
/ |
Updated: E2L4.mhk (Polymer lights by Micky C) |
|
243 |
4910d 19h |
nightfright |
/ |
Updated: E2L5.mhk (Polymer lights by Micky C) |
|
242 |
4910d 19h |
nightfright |
/ |
Improvements for #817/818 (forgot those during last commit) |
|
241 |
4911d 8h |
nightfright |
/ |
Added: #1200; Modified: #842, 1053 (by empyrock) |
|
240 |
4912d 8h |
nightfright |
/ |
Pipes (618, 670) and alternate reactor (620) by empyrock |
|
239 |
4920d 6h |
nightfright |
/ |
Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock |
|
238 |
4921d 15h |
nightfright |
/ |
Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion |
|
235 |
4928d 7h |
nightfright |
/ |
empyrock modifications from Mar 28 |
|
231 |
4932d 16h |
nightfright |
/ |
Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup |
|
230 |
4933d 7h |
nightfright |
/ |
Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock) |
|
229 |
4934d 6h |
nightfright |
/ |
Re-added (after rename): 249_d, 250_d/s, 746_n/s |
|
227 |
4934d 7h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch) |
|
223 |
4935d 5h |
nightfright |
/ |
Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock) |
|
222 |
4936d 6h |
nightfright |
/ |
Fixing messed up #220 commit, part 2 |
|
220 |
4936d 7h |
nightfright |
/ |
Added: Glowmap for #2536 (chaingun); Updated: #2536 (chaingun model); Fixed: #2563 (tripbomb hand missing) |
|
199 |
4958d 8h |
h266 |
/highres/screen/fonts/redfont13/ |
Fix redfont13 by adding #2929, dash. |
|